Home » CD Projekt Red is shedding roughly 10 p.c of its growth crew

CD Projekt Red is shedding roughly 10 p.c of its growth crew

by Genzo
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Last yr, CD Projekt Red introduced an enormous roadmap of titles, with a brand new Witcher trilogy, new Witcher spin-off video games and a Cyberpunk 2077 sequel all making the checklist. Unfortunately proper now, all of those tasks are within the early levels and consequently, CD Projekt Red has discovered itself to be “overstaffed”. 

This week, CD Projekt posted a brand new organisational replace, confirming plans to put off round 100 builders, which equates to simply beneath 10 p.c of the corporate’s workforce.

In the announcement, CD Projekt Red CEO, Adam Kicińsk, stated: “There’s no straightforward technique to say this, however right now we’re overstaffed. We have gifted individuals on board who’re ending their duties and primarily based on present and anticipated undertaking wants, we already know we don’t produce other alternatives for them within the subsequent yr.”

Typically, sport growth begins off with smaller groups in pre-production, with the crew scaling as much as full manufacturing dimension as soon as all of the groundwork and planning has taken place. While CD Projekt Red does have a number of video games in growth proper now, they’re all within the early levels, so an announcement like that is consistent with business traits.

KitGuru Says: The video games business is consistently shedding expertise. I do suppose studios ought to do extra to maintain their groups collectively for future tasks however at present, that simply is not how the enterprise works. As CD Projekt Red is not a studio that depends closely on live-service income and microtransactions, the necessity to scale back prices in-between main tasks is a little more comprehensible. 

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