Home » +40% extra efficiency for Chinese MTT S80 and S70 boards!

+40% extra efficiency for Chinese MTT S80 and S70 boards!

by Genzo
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MTT S80


When China desires to make its personal graphics playing cards, the result’s the MTT S80 and S70. However, once they got here out, they have been actual disasters, and nonetheless are to a larger or lesser extent. Recently, we talked about how these fashions have been able to rendering on Unreal Engine 5. Today, we study {that a} contemporary driver significantly improves their efficiency!

MTT S80 & S70: as much as 40% extra efficiency!

MTT S80With the corporate’s newest driver, we study that the Chinese playing cards acquire help for a brand new API. Indeed, OpenGL 3.3 is now supported, whereas this was not the case till now.

Nevertheless, the important thing level of this model is the introduced efficiency features. Please be aware, nevertheless, that the corporate is talking in percentages and never in framerates. It’s laborious to say whether or not the features are actually convincing, since going from 1 FPS to 2 FPS represents a 100% increase, however it’s nonetheless unplayable!

Moore Thread, for instance, experiences a 40% improve in efficiency on Valorant at 1080p, with full graphic element. On Project Cars, the framerate is claimed to have improved by 10%, whereas on Neon Noir, a benchmark primarily based on Cry Engine 5.7 exhibits a 40% efficiency increase. On Unigine Valley beneath DirectX 11, scores are up by 30%. Significant percentages, however then once more, should you’re going from 1 FPS to 2 FPS…

Last however not least, stability has been improved on Dark Souls: Remastered, GTFO, The Riftbreaker , in addition to onSketchup 2023 and 3D One. And that’s not counting the in depth checklist of patches deployed, some twenty in all, which we received’t go into intimately.

In quick, issues appear to be bettering for Chinese graphics playing cards. Nonetheless, this raises questions on the true features made by these playing cards.

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