Home » Worms Writer Team17 Suffers Main Job Cuts Including CEO

Worms Writer Team17 Suffers Main Job Cuts Including CEO

by Genzo
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Worms writer Team17 has confirmed that it has begun “a interval of session” as a part of its firm restructure, resulting in a number of job cuts and losses together with CEO Michael Pattison who parted methods with the corporate lately. This follows a report during which it was claimed that Team17 would start shedding a majority of the developer’s inner QA staff, amounting to round 50 roles.

As reported by Eurogamer, Team17 revealed that an organization restructure was going down internally, resulting in vital job losses within the studio. Team17 additionally confirmed the departure of Pattison, who served because the CEO of the corporate for a number of years.

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Team17’s official assertion relating to the lay offs reads:

“In response to the studies regarding the departure of Michael Pattison from Team17, we are able to verify we’ve amicably parted methods with Michael. We can even verify that we’ve sadly entered right into a interval of session as we speak inside Team17 Digital, with Astragon and Storytoys remaining unaffected by the restructuring plans.”

Apart from the Worms franchise, Team17 can also be finest recognized for publishing Overcooked, Blasphemous, Thymesia, Moving Out 2 and the lately launched Blasphemous 2, amongst many others.

Job losses within the gaming trade have been significantly harsh this yr. Microsoft minimize a whole of 10,000 jobs worldwide in January 2023 with many lay offs confirmed at Xbox, Bethesda and 343 Industries, amongst different studios. BioWare additionally laid off 50 workers amidst an organization restructure in an effort to focus up the event of Dragon Age: Dreadwolf and the subsequent Mass Effect. This led to former veteran BioWare stage designer Jos Hendriks becoming a member of Sucker Punch Productions, the place he’s presumably engaged on the rumoured Ghost of Tsushima sequel.

More lately, Fortnite and Unreal Engine firm Epic Games laid off round 900 workers or 16% of its total workers because of “unrealistic” expectations for its plans to develop Fortnite as a “metaverse-inspired ecosystem” for gamers.

Source: Eurogamer

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