Home » Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

by Alita Grey
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Unity 2018 Augmented Reality Projects: Build four immersive and fun AR applications using ARKit, ARCore, and Vuforia

Augmented Reality (AR) has gained significant popularity in recent years, with the launch of ARKit, ARCore, and Vuforia making it easier than ever before for developers to create immersive and interactive AR applications. Unity 2018 has become the platform of choice for many developers looking to build AR experiences, thanks to its flexibility and powerful features. In this article, we will explore four exciting AR projects that can be built using Unity 2018 and ARKit, ARCore, or Vuforia.

Project 1: Augmented Reality Gaming
One of the most popular applications of AR is in gaming. With Unity 2018 and ARKit/ARCore, developers can create immersive and interactive gaming experiences that blend the virtual world with the real world. For example, developers can build a treasure hunting game where players need to navigate through the real world to find and collect virtual treasures using their mobile device’s camera and AR capabilities.

Project 2: AR Marketing and Branding
AR has also found its way into marketing and branding, allowing businesses to create unique and engaging experiences for their customers. Using Unity 2018 and Vuforia, developers can build AR applications that allow users to scan a product or a brand logo and unlock interactive content, such as 3D animations or product information, right on their mobile device’s screen.

Project 3: AR Education and Training
AR has also proven to be a valuable tool in education and training, allowing for interactive and immersive learning experiences. With Unity 2018 and ARKit/ARCore, developers can build AR applications that overlay virtual information on top of real-world objects, making it easier for students to understand complex concepts. For example, an anatomy education app could allow users to explore a 3D model of the human body by simply pointing their device’s camera at a reference image.

Project 4: AR Interior Design and Visualization
Finally, AR can also be used to create immersive interior design and visualization experiences. Using Unity 2018 and ARKit/ARCore, developers can build AR applications that allow users to place virtual furniture and decorations in their real-world environment, giving them a preview of how their space would look like with different design elements. This can be particularly useful for furniture stores and interior designers looking to showcase their products in a more engaging way.

In conclusion, Unity 2018 has opened up exciting new possibilities for AR development, allowing developers to create immersive and interactive experiences using ARKit, ARCore, and Vuforia. With the projects mentioned above, developers can start exploring the endless possibilities of AR and create innovative applications that cater to various industries and interests. Whether it’s gaming, marketing, education, or interior design, AR has the potential to transform how we interact with the world around us, and Unity 2018 is the perfect platform to bring these experiences to life.

Product Description:

| Key Features | Description |
| —————————————- | ——————————————————————————— |
| Learn the principles of AR application development | Work with the most popular sensors used in AR games and applications across Android, Apple, and Windows |
| Build experiences with interactive objects, physics, UI, animations, and C# scripting | – |

| What you will learn | Who this book is for |
| ——————————————– | —————————————- |
| Build and run AR applications for specific headsets, including HoloLens and Daydream | Unity 2018 Augmented Reality Projects is for you if you’re a game developer familiar with 3D computer graphics and interested in building your own AR games or applications. Any experience in Unity and C# is an advantage. |
| Create 3D scenes with Unity and other 3D tools while learning about world space and scale | – |
| Move around your AR scenes using locomotion and teleportation | – |
| Create filters or overlays that work in tandem with facial recognition software | – |

| Table of Contents |
| —————– |
| What AR is and How to Get Set up |
| GIS Fundamentals – The Power of Mapping |
| Censored – Various Sensor Data and Plugins |
| The Sound of Flowery Prose |
| Picture Puzzle – The AR Experience |
| Fitness for Fun: Tourism and Random Walking |
| Snap it! Adding Filters to Pictures |
| To the HoloLens and Beyond |

| ASIN | Publisher | Publication date |
| —————————– | —————————————————- | —————————————- |
| B07FSHH9GY | Packt Publishing; 1st edition (July 30, 2018) | July 30, 2018 |

| Language | File size | Print length |
| ————————— | —————————————————- | —————————————- |
| English | 32685 KB | 358 pages |

Product Rating: 3.5

Price: $6.81
(as of Nov 13, 2023 04:30:04 UTC – Details)

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