Home » Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More (English Edition)

Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More (English Edition)

by Alita Grey
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Mastering Game Design with Unity 2021

Immersive Workflows

Unity 2021 offers game designers an enhanced experience with immersive workflows. From creating visual assets to implementing complex gameplay mechanics, the toolset provided by Unity allows for a streamlined development process. With features like the Asset Store, ProBuilder, and ProGrids, designers can easily create detailed environments and interactive elements for their games.

Visual Scripting

One of the key features of Unity 2021 is the Visual Scripting tool, which allows designers to create gameplay mechanics and interactions without writing a single line of code. With this intuitive interface, designers can create complex logic flows and behaviors for their game objects, making it easier to prototype and test ideas quickly.

Physics Engine

Unity’s physics engine is a powerful tool that allows designers to create realistic interactions between game objects. With features like rigidbody dynamics, collision detection, and raycasting, designers can simulate complex physical behaviors within their games. This tool is essential for creating immersive and engaging gameplay experiences.

GameObjects

GameObjects are the building blocks of Unity games, representing all the components and elements within a scene. Unity 2021 offers enhanced tools for working with GameObjects, including an improved inspector panel, the ability to group and organize objects in hierarchies, and the ability to create prefabs for easy reusability.

Player Progression

Player progression is a crucial element in game design, keeping players engaged and motivated to continue playing. Unity 2021 offers tools for creating leveling systems, skill trees, and other progression mechanics to enhance the player experience. Designers can easily track player progress and create rewarding gameplay experiences that keep players coming back for more.

Publishing

Once a game is completed, designers can easily publish their creations to various platforms using Unity’s built-in publishing tools. Unity supports deployment to a wide range of platforms, including PC, console, mobile, and web. With just a few clicks, designers can make their games accessible to a global audience and begin reaching players around the world.

Conclusion

Unity 2021 is a powerful game design tool that offers a wide range of features and capabilities for creating immersive and engaging games. From immersive workflows to visual scripting, physics engine, GameObjects, player progression, and publishing, Unity provides designers with everything they need to bring their creative visions to life. With Unity 2021, game designers can create stunning and innovative games that captivate players and keep them coming back for more.

Product Description:

Key FeaturesDiscover everything to learn about Game Design, processes, and Unity’s 2D and 3D engines. Less complicated step-by-step tutorials on building gameplay systems and improving their performance. Dedicated help and support for developing prototypes, releasing games, and sharpening the user experience.
DescriptionThe Unity Engine has been steadily evolving over the past few years into one of the most powerful resources for the game development community. The book ‘Mastering Game Design with Unity 2021’ will walk you through creating a multimedia game from scratch, covering everything from the basics of game development to advanced design concepts.
What you will learnUse the Unity Game Editor and Assets to design and build 3D animations and games. Understand important game design concepts across a variety of genres. Take advantage of Unity’s pre-built UI, rendering, physics, and graphics systems. Create custom gameplay systems and elements using C# scripting. Figure out how to make an already existing prototype appear even better.
Who this book is forThis book is for aspiring game designers, animators, and professional graphic creators who wish to create games with spectacular 3D visuals and high-quality animation effects.
Table of Contents1. The Unity Engine
2. Components and Prefabs
3. The Basics of Combat
4. Getting to Know UI
5. Mastering the Fundamentals
6. The Physics of Fun
7. The Joy of Animation
8. The Mind of the Enemy
9. Forging Your Weapon System
10. All About Audio
11. A Graphical Upgrade
12. So Many Particles
13. Mastering Player Progression
14. UX
15. 2D vs. 3D
16. Mastering the Genres
17. Platforms and Publishing
18. From Concept to Completion
ASINB0BMF33C85
PublisherBPB Publications; 1st edition (November 15, 2022)
Publication dateNovember 15, 2022
LanguageEnglish
File size16833 KB
Print length752 pages

Product Rating: 4.5

Price: $22.39
(as of Apr 28, 2024 13:35:27 UTC – Details)

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