Home » The Last of Us No Return will reportedly characteristic a dozen biomes

The Last of Us No Return will reportedly characteristic a dozen biomes

by Genzo
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One of the most important surprises to return out of the announcement of The Last of Us Part II Remastered was the reveal of its No Return rogue-like mode. While little is thought about this new addition, the LinkedIn profile of an ex-Naughty Dog dev appears to counsel that it will likely be a moderately meaty affair.

In a now-deleted Twitter put up, it was seemingly revealed by way of the LinkedIn profile of an ex-Naughty Dog developer that The Last of Us No Return will characteristic “12 stage layouts”. While it’s unknown precisely what this implies, the wording appears to counsel {that a} single ‘stage structure’ is probably equal to a Biome in Returnal and different such rogue-like video games.

Due to the procedural nature of rogue-likes, these 12 layouts probably breakdown and mix into dozens extra totally different permutations, making for an important deal extra content material than it initially appears.

Of course, we must look ahead to extra data on No Return, however contemplating simply what number of totally different ranges there have been within the marketing campaign of The Last of Us Part II, taking these places and turning them into rogue-like experiences makes an excessive amount of sense.

KitGuru says: The gameplay of The Last of Us Part II is the perfect within the biz, and so I already know that I might be spending tons of of hours within the new No Return mode – particularly if it has as a lot content material because the LinkedIn profile suggests.

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