Home » Tales of Symphonia Remastered Lastly Getting a Patch, But Followers Nonetheless Aren’t Completely happy

Tales of Symphonia Remastered Lastly Getting a Patch, But Followers Nonetheless Aren’t Completely happy

by Ethan Marley
0 comment

Bandai Namco has introduced that it is going to be rolling out Patch 1.2 for Tales of Symphonia Remastered on May 18, simply over three months after its launch. But followers are nonetheless offended over the problems which have been current within the sport.

According to the patch notes the corporate launched on its website Tuesday, the replace will repair quite a lot of quality-of-life points that gamers have reported for the reason that sport got here out in February. These embody:

  • Fixed a difficulty that was inflicting important processing slowdowns whereas shifting by way of the sandstorm space of “Triet”.
  • Fixed a difficulty the place the sport would freeze on the finish of sure boss battles.
  • Fixed an occasion the place the display screen would black out and develop into inoperable whereas navigating sure world maps and cities.
  • Fixed an occasion the place the background music could be interrupted when shifting to the world map after a battle.
  • Other minor bugs have been fastened.

However, these updates will not be sufficient to fulfill gamers, particularly those that personal the Nintendo Switch model of Tales of Symphonia Remastered. In one Tales subreddit, when u/guccyjuicy requested if the sport is a nasty expertise for brand spanking new gamers, the vast majority of followers complained that the Switch model is a botched port of the unique GameCube model as a consequence of extreme efficiency points, frequent crashes, lengthy load instances, and framerate drops.

U/tetsunokokorox1 even famous, “The battle system runs on the identical velocity as the unique Gamecube model and the character responsiveness can be the identical. Any form of distinction in controls or responsiveness is solely on the thoughts of the participant. The Switch model doesn’t have the identical framerate stability [as] the opposite variations and it’s fairly noticeable due to the drops.”

To make issues even worse, the patch would not do something to repair any of the most important complaints, most notably points with the frame-rate, lacking textual content, transparency points, and extra.

Tales of Symphonia was first launched on GameCube in 2004, and whereas it stays beloved in lots of quarters, it continues to be bedeviled by uneven ports throughout the PS2, PS3, and now the Switch. The patch is predicted to go stay on Thursday.


Cristina Alexander is a contract author for IGN. She has contributed her work to varied publications, together with Digital Trends, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a giant deal. Follow her on Twitter @SonicPrincess15.

You may also like

Leave a Comment