Home » Spider-Man 2 is out on PS5 this week, which suggests the wait is hopefully now on for a PC launch

Spider-Man 2 is out on PS5 this week, which suggests the wait is hopefully now on for a PC launch

by Jerry
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Miles Morales crackles with blue energy in Spider-Man 2


It appears like Spider-Man 2 is fairly rattling good, going by critiques which have appeared at this time forward of the web-slinging sequel’s launch on PlayStation 5 this Friday. While there’s no official phrase on a Spider-Man 2 PC model simply but, the looks of earlier PS5 exclusives over the past couple of years hopefully means it’s only a matter of time. The sooner, the higher, based mostly on what we’ve heard up to now.



If Spider-Man 2 does finally swing onto PC, it’ll be attention-grabbing to see what sort of system necessities it lands with. Digital Foundry’s brilliant-as-usual tech breakdown highlights the sport’s use of the PS5’s extremely optimised loading instances – made attainable by its SSD and I/O – to leap rapidly between its twin protagonists of Peter Parker and Miles Morales, in addition to successfully eliminating loading instances when fast-travelling freely across the sport’s open map.


On high of that, it appears like Spider-Man 2 is a major technical step up from the unique sport – which got here to PC in a Remastered kind – with far larger density with regards to the crowds and site visitors of its New York City environments. Pop-in is way much less noticeable when zipping round, whereas the general element of the sport has been boosted each close-up and at distance. Ray-tracing is now the default, too, with no choice to show it off (a minimum of within the PS5’s simplified graphics settings, which can probably be far much less versatile than any PC settings) – permitting the reflections of water and skyscraper home windows to look considerably higher than within the first sport, and different results like smoke and explosions to be rendered utilizing RT too.


Miles Morales crackles with blue energy in Spider-Man 2
Image credit score: Insomniac Games/Sony


Both Spider-Man and standalone spin-off-slash-sequel-ish Miles Morales got here to PC final 12 months, bundling within the sport’s DLC, including mouse-and-keyboard assist and bringing further PC options from adjustable render and ray-tracing settings to uncapped framerates, higher shadows and assist for DLSS and DLAA.


The system specs for these video games may gesture at what Spider-Man 2 may demand if and with regards to PC, with even the older sport’s specs recommending an SSD and a GTX 1060 for 60fps at 1080p. Unsurprisingly, pushing the sport as much as 60fps at 4K wanted considerably extra horsepower, with a RTX 3080 and i7-12700K or equal.


Despite the tech calls for, Spider-Man Remastered scaled properly to run easily on the comparatively modest {hardware} of the Steam Deck, albeit at a decrease 30fps and at the price of battery life.



Given Spider-Man 2’s elevated reliance on the PS5’s swift loading, the PC specs for fellow PS5 port Ratchet & Clank: Rift Apart may additionally gesture at what we’ll want. That sport’s spectacular immediate portal-hopping between ranges made use of Microsoft’s DirectStorage tech and a wholesome inventory of acronyms like DLSS, FSR and XeSS, with a GTX 4080 wanted for 60fps at a max 4K decision.


Even so, Rift Apart’s fast-loading trick nonetheless managed to work on a 7200rpm HDD and a microSD card in a Steam Deck with solely somewhat extra loading time than on PS5, so Spider-Man 2 can also be pretty forgiving in its PC necessities.


Still, we received’t know for positive till Spider-Man 2 involves PC – which, for now, remains to be but to be confirmed in any respect. While Sony have mentioned that PlayStation exclusives received’t come to PC at launch – as is clearly the case right here – the arrival of each Horizon video games, Spider-Man and Miles Morales, and Uncharted 4 all recommend that we would see a Spider-Man 2 PC model in a 12 months (as with Rift Apart) or two (as with Horizon Forbidden West). Hopefully, it received’t take fairly that lengthy.

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