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Ratchet & Clank: Rift Apart PC replace allows Ray Tracing for AMD GPUs

by Genzo
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A couple of weeks in the past following the launch of Ratchet & Clank: Rift Apart for PC, we discovered that ray-tracing options have been disabled for AMD graphics playing cards. At the time, Insomniac mentioned it was working with AMD to deliver assist as quickly as attainable however no timeline was given. We lastly have an replace on that entrance at the moment, with ray-tracing lastly being enabled for AMD customers. 

The state of affairs round RT results within the PC model of the sport has been unusual. While the unique PS5 launch had ray-traced reflections operating on an AMD chip, Insomniac seemingly confronted difficulties getting RT options operating correctly on AMD PC {hardware}. We nonetheless do not actually know what the holdup was, however Insomniac is now pushing out a repair.

With Patch 1.808.0.0, AMD GPU customers will have the ability to allow ray-tracing results within the PC model of the sport. It can be really helpful that you simply set up the most recent AMD Software: Adrenalin Edition driver for optimum efficiency.

The PC model of Ratchet & Clank: Rift Apart consists of further ray-tracing results past what was included within the PS5 model. On PS5, the sport featured RT reflections to make Clank additional shiny. The PC model provides RT Ambient Occlusion and RT Shadows to the combo.

KitGuru Says: Have you picked up Ratchet & Clank: Rift Apart on PC? Are you operating an AMD graphics card or an Nvidia one? 

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