It’s been just a little greater than three years now because you’ve final heard from Moon Studios on Xbox Wire. We’ve been very a lot trying ahead to this present day and we couldn’t be prouder of our staff for having simply introduced No Rest for the Wicked at The Game Awards 2023.
As you all know, our studio made its bones and constructed its basis on Xbox. Ori and the Blind Forest began growth as an Xbox 360 title, however finally bought launched on the Xbox One on March 11, 2015. Thanks to all of you, Ori turned a huge success for our studio and, additionally due to you, we had been then in a position to make a sequel, Ori and the Will of the Wisps, which we shipped on March 11, 2020. Just like we did on Ori and the Blind Forest, we poured our coronary heart and soul into this sequel, and Ori and the Will of the Wisps turned an amazing success as nicely.
But we’ve been hiding just a little secret all alongside. Even earlier than we began our enterprise on Ori and the Will of the Wisps, we had been prototyping a brand new sport: a top-down motion function taking part in sport. And we liked it. However, it rapidly turned clear that our studio was nonetheless too younger to embark on this journey; and since we acquired lots of of emails from all of you wanting us to make a sequel to the unique Ori… nicely, that’s what we did!
In 2018, we sat down and determined that we had been able to lastly kick this ARPG into manufacturing. We confirmed the prototype of No Rest for the Wicked to quite a few publishers and determined to accomplice up with Private Division this time.
Our objective was extremely bold. We checked out all of the ARPGs in the marketplace and contemplated on the concepts and goals we had again within the early 2000s once we performed video games like Diablo 2 religiously. We all believed that Moon Studios may have a fantastic impression on this style.
Even although Ori is a ‘Metroidvania’ sport, I at all times thought of it a platformer at coronary heart. It was our ‘Mario’, and the thought of Moon Studios making a ‘Zelda’ primarily based on all of the issues we had realized through the manufacturing of the Ori video games tickled all of us. We thought it’d be fascinating to take inspiration from all these video games to finally craft a completely new recipe, and I believe that’s what we’ve completed!
No Rest for the Wicked is our totally contemporary and new tackle the ARPG style. This sport stands upon the shoulders of our historical past on Xbox, the good issues this style has completed, and the excellent developments we’ve seen within the gaming trade. It is infused with the Moon Studios magic that made Ori so particular, with contemporary, modern concepts! You can see a few of what we’ve achieved in our announcement trailer – supplying you with hints on the story and fight mechanics – however we now have a lot extra to inform you…
We can’t wait to point out you all a full deep-dive into No Rest for the Wicked throughout our ‘Wicked Inside’ digital showcase – on March 1, 2024, through our channels.
I hope we’ll be capable of make all of you previous, current, and future Ori followers proud! And to everybody, we hope you take a look at this ardour undertaking of ours!