Home » Nintendo spent over a 12 months simply sprucing Tears of the Kingdom

Nintendo spent over a 12 months simply sprucing Tears of the Kingdom

by Genzo
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6 years on from Breath of the Wild, The Legend of Zelda: Tears of the Kingdom is lastly within the arms of followers. One of the largest takeaways from the sport to date is disbelief in how the console producer was in a position to run this formidable title on the woefully underpowered Switch {hardware}. Speaking in an interview, the sport’s producer has now revealed that the workforce spent over a 12 months sprucing the sport as a way to obtain this outcome.

Speaking in an interview carried out by TheWashingtonPost, Zelda collection producer Eiji Aonuma revealed that Tears of the Kingdom was delayed from its preliminary 2022 launch 12 months to May 2023 as a way to “guarantee that every thing within the sport was 100% to our requirements.”

The 12 months’s delay to focus nearly solely on polish helps to make sense of not solely why the sport took so lengthy to return out, however how the sport is even in a position to run on the Switch in the best way that it does – with seamless transitions between the Hyrule’s 3 ranges of depth.

2023 has not been the most effective 12 months for video games releasing in a elegant state, with the likes of Star Wars Jedi: Survivor, Redfall, The Last of Us Part 1 on PC and Forspoken all launching in a less-than-ideal method. As such, it isn’t solely welcome, however encouraging to see the likes of Nintendo prepared to delay a sport by a full 12 months as a way to guarantee it arrives in a stable state. Hopefully this evokes different studios and publishers to do the identical.

KitGuru says: What do you consider Tears of the Kingdom? Are you shocked by its degree of polish? Which different sport would have benefited from a 12 months’s value of polish? Let us know down beneath.

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