Home » New rumors floor concerning the “upcoming” PS5 Pro, dev kits is perhaps going to studios quickly

New rumors floor concerning the “upcoming” PS5 Pro, dev kits is perhaps going to studios quickly

by Ethan Marley
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PS5 Slim and PS5 professional idea renders by Concept Creator (youtube)

Rumors of a PS5 Pro mannequin began as quickly because the PS3 was launched in 2006, so it’s not stunning to see them floor regularly. Of course with the PS5 truly in fingers of many players these days, and being a venerable 3 year-old machine, discussions a few beefed up mannequin should not fully incoherent. And it’s not just like the not too long ago launched “PS5 slim” impressed anybody, with its software program locked removable disc drive.

Fresh rumors from the resetera boards are bringing new particulars on what the PS5 Pro might appear to be. Keep in thoughts that the rumors from this week had been posted by a really new member of that discussion board, who has supplied no sort of proof that their remark isn’t solely made up. With that being stated, among the claims are, even when fabricated, not fully not possible.

From resetera person RandomlyRandom 67:

New info:

  • Viola is fabbed on TSMC N4P.
  • GFX1115
  • Viola’s CPU is sustaining the zen2 structure discovered within the present PS5 for compatibility, however the frequency will as soon as once more be dynamic with a peak of 4.4GHz. 64 KB of L1 cache per core, 512 KB of L2 cache per core, and eight MB of L3 shared (4 MB per CCX).
  • Viola’s die is 30WGPs when absolutely enabled, however it’ll solely have 28WGPs (56 CUs) enabled for the silicon in retail PS5 Pro models.
  • Trinity is the end result of three key applied sciences. Fast storage ({hardware} accelerated compression and decompression, already an present key PS5 expertise), accelerated ray tracing, and upscaling.
  • Architecture is RDNA3, but it surely’s taking ray tracing enhancements from RDNA4. BVH traversal will likely be dealt with by devoted RT {hardware} slightly than absolutely counting on the shaders. It may even embrace thread reordering to cut back knowledge and execution divergence, one thing akin to Ada Lovelace SER and Intel Arc’s TSU.
  • 3584 shaders, 224 TMUs, and 96 ROPs.
  • 16GB of 18 gbps GDDR6. 256-bit reminiscence bus with 576 GB/s reminiscence bandwidth.
  • The GPU frequency goal is 2.0 GHz. This lands the dual-issue TFLOPs within the vary of 28.67 TFLOPs peak (224 (TMUs) * 2 (operations, twin difficulty) * 2 (core clock)). 14.33 TFLOPs if we ignore the dual-issue issue.
  • 50-60% rasterization uplift over Oberon and Oberon Plus, over twice the uncooked RT efficiency.
  • XDNA2 NPU will likely be featured for the aim of accelerating Sony’s bespoke temporal machine studying upscaling method. This will likely be one of many core focuses of the PS5 Pro, like we noticed with checkboard rendering for the PS4 Pro. Temporally secure upscaled 4K output at greater than 30 FPS is the purpose.
  • September 2024 reveal

Again, quite a lot of that is to be taken with buckets of salt, together with the unique leaks from June. After all, very comparable rumors occurred in 2022

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