Home » Zelda: Ocarina Of Time’s Kokiri Forest Rivals World 1-1 As A Excellent Intro

Zelda: Ocarina Of Time’s Kokiri Forest Rivals World 1-1 As A Excellent Intro

by Ethan Marley
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Ocarina 1
Image: Nintendo Life / Zion Grassl

November twenty first, 2023 marks the twenty fifth anniversary of The Legend of Zelda: Ocarina of Time’s Japanese launch. To mark this historic Hyrulean event, we’ll be operating articles all through the week devoted to the sport, our recollections, and its legacy. Today, Ollie sings the praises of Ocarina of Time’s mystical opening location, Kokiri Forest…


Before Ocarina of Time launched again in 1998, the Legend of Zelda franchise didn’t actually present gamers with an excellent alternative to acclimatise to its world. Think about it: each NES video games threw you into the center of Hyrule with little introduction, A Link to the Past noticed you virtually instantly infiltrate Hyrule Castle’s dungeon, and whereas Link’s Awakening began off within the cosy confines of Tarin’s home, it isn’t lengthy earlier than you are on the seashores of Koholint Island, surrounded by Sand Crabs, Leevers, and Octoroks.

All of those have been completely serviceable — heck, even nice — openings, however you may additionally argue that they may show fairly daunting for brand spanking new gamers. With Ocarina of Time, nevertheless, Nintendo knew that with the shift over to 3D (an intimidating new prospect itself within the ’90s), it wanted to offer a protected atmosphere through which to be taught the fundamentals.

Enter Kokiri Forest, an ideal opening playground rife with attention-grabbing issues to see, characters to talk to, and strategies to grasp.

Ocarina 2
Image: Nintendo Life

To briefly recap these opening moments, you’re woke up inside your house by Navi, the interminably irritating fairy who requests that you just go to the Great Deku Tree instantly. In order to take action, nevertheless, it is advisable bypass Mido, a loyal, jealous Kokiri who guards the doorway to the Great Deku Tree’s glade. Mido states that you just’ll want each a sword and a defend in an effort to cross, and so begins a brief however thrilling jaunt round Kokiri Forest as you seek for the Kokiri Sword and collect the 40 rupees obligatory to buy a Deku Shield.

As you make your method across the atmosphere, the sport teaches you all the pieces you would presumably have to kickstart your journey by way of Hyrule. You’re taught the right way to lock onto NPCs and enemies, the right way to combat, the right way to crawl, the right way to leap throughout gaps, the right way to choose up objects, the right way to climb, and extra.

What’s even higher is that it’s simply so rattling enjoyable! Many tutorials — significantly within the early days of 3D gaming — run the chance of pushing you into the dreaded realm of boredom, however Ocarina of Time merely says, “Here, go discover these two objects, and have enjoyable.” Ultimately, whereas the sport definitely consists of signposts and characters to present you a serving to hand right here and there, a variety of the core mechanics really feel virtually self-taught as you hunt for these treasured rupees.

Ocarina 3
Screenshots you’ll be able to virtually hear #3712… — Image: Nintendo Life

A deep sense of surprise begins to creep in as you discover the forest and uncover its secrets and techniques. See that gap within the wall? What would occur for those who have been to climb by way of it? And what about these rocks mendacity on the bottom? Can you choose them up and break them? Can you chop the grass? The recreation is simply begging you to experiment with its world earlier than it casts you out into the huge panorama of Hyrule Field, and it offers you a strong foundational information of how you can work together with varied points in a while in your journey.

Much in the best way the design of Super Mario Bros.‘ World 1-1 primed gamers for a complete new kind of gameplay expertise, it’s frankly an ingenious option to introduce gamers to the world of Ocarina of Time, and one which has very a lot stood the take a look at of time, with virtually each subsequent Zelda recreation taking inspiration from it. You’ve bought Outset Island in The Wind Waker, Ordon Village in Twilight Princess, Skyloft in Skyward Sword, and The Great Plateau in Breath of the Wild. Not all purpose to attain the identical factor or are as profitable, and never all shield the participant from the harmful creatures roaming in regards to the land, but when it weren’t for Ocarina of Time’s Kokiri Forest, all of those video games may need begun their tales in a a lot completely different method.

Ocarina 4
Bagging a Blue Rupee — Image: Nintendo Life

So whereas Ocarina of Time is probably finest recognised for its memorable dungeons, quirky side-quests, and mind-bending time journey mechanics, we shouldn’t disregard its glorious opening location. Kokiri Forest serves as an ideal introduction to the sport and the numerous 3D adventures that might observe; a playground that provides up a tonne of enjoyable with virtually zero penalties for failure.

Except maybe for that cheeky boulder — be careful, people.


What are your recollections of Kokiri Forest, and the way do you assume it stacks up subsequent to different beginning places within the Zelda franchise? Let us know your ideas with a remark down beneath.

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