Home » Vampire Survivors Sinks Its Enamel Into A Festive Replace On Switch, Right here Are The Full Patch Notes

Vampire Survivors Sinks Its Enamel Into A Festive Replace On Switch, Right here Are The Full Patch Notes

by Ethan Marley
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Is there something extra Christmassy than the sound of a whole bunch of pixel-art monsters popping in circles throughout you? Hmm, okay, what if it was all lined in snow? Much higher, proper? Well, that is precisely what developer Poncle has introduced us with the brand new Vampire Survivors replace which is now out there on Switch.

This one was introduced again in September and got here to different platforms final month whereas the staff put the ending touches on the Switch model. The ‘Whiteout’ replace provides a suitably snowy new stage, a brand new seasonal survivor character, a wintery weapon and a handful of different enjoyable options (sufficient alliteration for you?).

Poncle has printed the replace’s full patch notes on the sport’s Steam web page and we’ve got collected them collectively so that you can take a look at beneath. Let’s take a chew, we could?

Vampire Survivors Ver. 1.7 (2nd November 2023)

New Content:

– 6 new EXTRA achievements
– 1 new bonus stage
– 2 new relics to get a brand new PowerUp and morph an present character
– 1 new weapon with its evolution
– 1 new playable character
– 1 new music monitor

1.7.0 tweaks and fixes:

– Added extra treasure chests in Il Molise
– Fixed weapon spacing in arcanas record to accommodate new weapons.
– Fixed textual content overlap in assortment the place there are 3 line descriptions.
– Fix for some lacking translations within the choices menu.
– Fixed Je-ne-viv world eater logic inflicting slowdown.
– Fixed purchased character’s in secrets and techniques menu.
– Fixed revive animation not being scaled accurately.
– Fixed subject with Je-ne-viv crashing Il Molise.
– Fixed stop button audio cutoff.
– Fixed bestiary enemies scaling up and down incorrectly.
– Fixed decision dropdrop displaying incorrect decision.
– Fixed Cosmic Egg show in Bestiary.
– Fixed World Eater crashing with plenty of eggs.
– Fixed Trinacria in Bestiary.
– Fixed Bestiary Information cutoff/show points.
– Fixed incorrect No Future particles.
– Fixed Hellfire projectile rotation on bounce.
– Fixed Goshadokuro shedding it is head within the Bestiary.
– Fixed Directer battle inconsistencies vs outdated engine.
– Fixed the pause menu not animating the primary time it’s opened.
– Fixed lacking pink demise particles in Holy Forbbiden.
– Updated Traditional Chinese show identify on the languages web page.
– Updated pickup logic to raised match old-engine behaviour.
– Minor optimisation on injury quantity show.
– Removed incorrect display screen flash on Gorgeous Moon.
– Removed numerous flashes if Flashing VFX is disabled.
– Added translations for “Mobile FAQ”.
– Added bounds on demise particles.
– Added lacking flash vfx on Directer intro.


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