Home » The Fragments of Fate reimagines the time-traveling journey for PS VR2 – PlayStation.Weblog

The Fragments of Fate reimagines the time-traveling journey for PS VR2 – PlayStation.Weblog

by Ethan Marley
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8 ways Wanderer: The Fragments of Fate reimagines the time-traveling adventure for PS VR2

Buckle up time vacationers, as we’re able to share additional thrilling particulars on Wanderer: The Fragments of Fate, coming to PlayStation VR2 in 2024.


8 ways Wanderer: The Fragments of Fate reimagines the time-traveling adventure for PS VR2

The know-how that PlayStation VR2 affords, together with the facility of PS5, has allowed us to discover some daring and thrilling new concepts to actually elevate participant presence, create extra lifelike interactions and construct richer worlds to discover. Let’s dive into these includes a bit additional.

Stunning new visuals

Wanderer: The Fragments of Fate has had a shocking artwork makeover. Completely overhauled visuals for PlayStation VR2 creates worlds which are richer and extra stunning, elevating our visuals to new heights. This contains an all-new lighting system and an entire overhaul on all our NPCs, which have been lovingly recreated and crafted to supply extra realism and look higher than ever.

Full physique avatars

World-class full-body avatars can help you embody characters by means of time – seeing your self as these characters for the very first time. We’ve created a state-of-the-art participant avatar system that doesn’t simply precisely painting hand and head motion, eyes, and eyelids because of PS VR2’s new eye-tracking perform. We’ve additionally created an AI system wherein your legs reply to the context the participant is in and painting the related required motion (climbing, hanging, falling, leaning, crouching and so forth). Player avatars can now have ‘energy’ based mostly on being physics-driven. This is sure to our new ‘physics interplay framework’ and means participant avatars can fluctuate with reference to how sturdy they’re when interacting with the digital world round them.

Not solely are we creating extra immersion and better-functioning characters, however they’re additionally visually gorgeous as we’ve created a bespoke system that leverages the great thing about Epic’s Meta-humans.

Adventure platforming

Our model new physics-driven platforming takes motion journey to an entire new degree, giving gamers the flexibility to discover and work together with our worlds in new and inventive methods. Swim, leap, crouch, climb, zipline, and swing your method by means of a wide range of wealthy worlds in true journey vogue. This system is totally physics pushed, with no gimmicky compelled transitions or socketing to a ‘rail.’ It’s simply you and the world. The freedom this provides permits gamers to really feel much more intrepid and adventurous on their journeys.

Next-gen physics-driven world

Powered by Unreal Engine 5 Wanderer: The Fragments of Fate brings an progressive new have a look at physics. We’ve created a brand new system that helps simulate ‘actual world’ mass and velocity when grabbing gadgets. All of this additionally contains the participant’s avatar and their energy.  This is all made much more actual with the superior use of PS VR2’s adaptive set off haptics, headset, and controller haptics. We also have a new proximity base head haptics system which we can’t wait to share with you.

All new fight

An entire new fight system has been designed round a brand new set of weapons, ammo and enemies permitting gamers to be extra artistic with how they remedy the assorted fight conditions they encounter by means of time. It’s as much as a participant how a lot (or little) motion they wish to tackle providing way more participant company.

Larger extra open worlds to discover

The worlds of Wanderer have embraced the modifications to participant mobility and now provide much more freedom to discover bigger areas and uncover surprises as you enterprise again by means of the ages.

New content material, ranges & improved time persistence

Wanderer: The Fragments of Fate additionally introduces three thrilling new ranges inside our present worlds and plenty of new content material, giving loads of alternative for exploration of expansive and wealthy worlds. Alongside this, we’ve got overhauled persistence between ranges giving higher continuity when time touring – making a seamless expertise for when a participant leaves a ‘time period’ (world) and returns, issues are precisely as they left them, which implies objects, motion, the whole lot.

New time journey & watch options

Even Samuel (your trusty watch companion) has been given a makeover. With a brand new UI, storage system, time-traveling improve, and an ingenious new characteristic – the Echo Diviner – permitting you to find misplaced gadgets, Samuel is now extra invaluable than ever.

Wanderer: The Fragments of Fate is richer, extra immersive, extra stunning, and stuffed with much more motion and journey to supply a recreation that’s actually reimagined for the following technology of VR. Stay tuned for more information forward of its launch on PS VR2 subsequent yr.

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