Home » Snake Eater Will get Blended Response From Followers

Snake Eater Will get Blended Response From Followers

by Ethan Marley
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The first in-engine trailer for Konami’s Metal Gear Solid Δ: Snake Eater remake has been met with a combined response on social media following its debut throughout Xbox’s Partner Preview occasion earlier this week.

Upon revealing the existence of Metal Gear Solid Δ: Snake Eater in May earlier this yr, Konami was eager to reassure followers that the remake could be devoted to the PS2 unique, retaining the unique story and dialogue whereas offering “unprecedented graphics and immersive sound.”

Yesterday’s Xbox occasion gave us our first take a look at a pre-alpha slice of the sport captured in Unreal Engine 5, which showcased numerous faithfully realized environments from Hideo Kojima’s beloved 2004 title. David Hayter, whose unique 2004 Snake Eater dialogue is about for use within the upcoming remake, was among the many followers impressed with the visible improve. Others have been seemingly overjoyed with Konami’s transfer to modernise MGS3’s gameplay with the addition of crouch strolling, and have been impressed with the builders’ consideration to element when it comes to the wildlife, and dirt splattering current within the trailer.

“Damn close to all my issues are gone tbh,” commented Reddit person DijonMustard432 on a put up discussing the teaser. “They’re clearly placing some actual effort into making this nice they usually know they can not afford to mess it up.”

Others discovered the graphical presentation missing when in comparison with the visible model of its predecessor, or towards modern-day video games.

“Yes, it has higher graphics than MGS3 on PS2, nevertheless it would not look all that spectacular. Very unbalanced,” wrote IGN person FortyZombies in response to the article detailing the trailer. “Some of the textures look dangerous. Ya’ll simply flip out over every thing. It’s unhappy. Compare it to a contemporary sport and it is method behind in tech.”

Some took intention at Konami’s re-imagining of MGS3 Snake’s character mannequin, and the character animation showcased within the temporary trailer. “Snake appears kinda generic and too fairly, not almost grizzled sufficient,” commented Pingaheimer. “What they do to his face?” agreed Shoegaze_BaddieEXP.

“Snake Eater appears okay, however one thing appears off about it,” stated person HiRes. “Very stiff wanting. It’s would not appear to be a full on Remake like Resident Evil 4 or Demon’s Soul. But its nonetheless early I assume.”

Other followers seemingly lamented Konami’s choice to maneuver away from its proprietary Fox Engine that had powered the event of Metal Gear Solid 5: The Phantom Pain, in favor of Unreal Engine 5, which is getting used for the creation of Metal Gear Solid Δ: Snake Eater.

This week additionally noticed the discharge of the Metal Gear Solid Master Collection Vol. 1 for the PS5, Xbox Series X|S, PC, and Nintendo Switch. The extremely anticipated assortment has come beneath hearth from followers for not together with all the titles on the cartridge of the Switch bodily version, and for working at 720p on PC, regardless of being marketed as working at 1080p decision by Konami previous to launch. Konami has introduced plans to handle numerous points with the gathering in put up launch updates.


Anthony is a contract contributor overlaying science and video gaming information for IGN. He has over eight years expertise of overlaying breaking developments in a number of scientific fields and completely no time to your shenanigans. Follow him on Twitter @BeardConGamer

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