Home » Skyrim Participant Accrues 267,000 Bounty Murdering 5,000 NPCs in Quest to Kill ‘Every little thing Killable’

Skyrim Participant Accrues 267,000 Bounty Murdering 5,000 NPCs in Quest to Kill ‘Every little thing Killable’

by Ethan Marley
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The Elder Scrolls 5: Skyrim incorporates a ton of vibrant characters, and whereas some cannot be killed for story causes, one participant has claimed to have “killed the whole lot that was killable”.

As reported by GamesRadar, Reddit consumer Amelix34 accrued a bounty of greater than 267,000 within the means of purging the likes of Whiterun, Dawnstar, and extra of (inconsequential) life.

This horrible tirade noticed Amelix34 kill 3,310 human NPCs, which incorporates the likes of bandits, assassins, and different baddies, but in addition harmless villagers, honourable troopers, and extra, alongside 693 animals, 401 creatures, 947 undead, and 55 daedra.

Unlike some participant freedom-focused video games like 2023 smash hit RPG Baldur’s Gate 3, wherein gamers can basically kill everybody, 2011’s Skyrim does prohibit gamers’ monstrous intentions considerably.

Crucial quest-givers, like Jarl Balgruuf of Whiterun, can’t be killed, for instance. Attacking and defeating these NPCs will merely see the character collapse to the bottom, however they are going to finally stand up as to not break the sport’s story utterly.

Skryim nonetheless sits firmly inside online game consciousness regardless of launching 12 years in the past, largely as a result of its extremely anticipated sequel The Elder Scrolls 6 nonetheless is not obtainable and will not be till 2028 on the earliest. This places the load on Skyrim’s shoulders, plus different Bethesda video games like Fallout 4 and Starfield.

Beyond self-imposed challenges like Amelix34’s, the modding group can also be retaining Skyrim curiosity alive, with one fan even recreating your complete recreation in Age of Empire’s 2.

In our 9/10 evaluation of the beloved RPG, IGN mentioned: “Skyrim is a uncommon type of intensely private, deeply rewarding expertise, and among the best role-playing video games but produced.”


Ryan Dinsdale is an IGN freelance reporter. He’ll speak about The Witcher all day.

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