Home » Skylines 2 Dev Admits Efficiency Points, Will Launch the Recreation Anyway

Skylines 2 Dev Admits Efficiency Points, Will Launch the Recreation Anyway

by Ethan Marley
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The developer and writer of Cities: Skylines 2 have admitted the sport’s efficiency is not as much as scratch, however insisted they may launch the hotly anticipated metropolis builder on PC as deliberate on October 24.

Developer Colossal Order and writer Paradox issued a joint assertion to followers left involved after Cities: Skylines 2’s minimal and advisable specs had been raised.

“Cities: Skylines 2 is a next-gen title, and naturally, it calls for sure {hardware} necessities,” Colossal Order mentioned. “With that mentioned, whereas our staff has labored tirelessly to ship the very best expertise doable, we have now not achieved the benchmark we focused.”

While it’s extremely uncommon for a developer to challenge a warning about an upcoming recreation’s efficiency, Colossal Order mentioned it took the choice as a result of “we have all the time believed in transparency”.

Even with these potential efficiency points in thoughts, Colossal Order mentioned it would launch Cities: Skylines 2 subsequent week, hitting the present launch date. “We nonetheless assume for the long-term of the challenge, releasing now could be one of the best ways ahead,” the developer mentioned. “We are happy with the distinctive gameplay and options in Cities: Skylines 2, and we genuinely imagine that it gives an awesome expertise that you’ll get pleasure from.”

Colossal Order mentioned it would “frequently enhance” the sport over the approaching months, “however we additionally wish to handle expectations on efficiency for the approaching launch.”

“Our ambition is for Cities: Skylines 2 to be loved by as many gamers as doable, and we’re dedicated to making sure it reaches its full potential.”

In an extra observe to press, Colossal Order additional defined its place. “Colossal Order and Paradox are 100% conscious Cities: Skylines 2 requires high-end {hardware} for high-end efficiency, they usually wish to make sure that gamers are additionally conscious of this. They are going to maintain engaged on efficiency as extra suggestions is obtained from gamers worldwide, however the recreation will not be being delayed, and so gamers ought to maintain the advisable specs in thoughts.”

In an FAQ, Paradox and Colossal Order admitted some PC avid gamers will expertise efficiency points. “It all will depend on your PC configuration,” the pair mentioned. “Some will expertise points, some is not going to. It additionally will depend on how excessive your graphic settings are in comparison with your {hardware}.”

Last month, Paradox and Colossal Order delayed the PlayStation 5 and Xbox Series X and S model of Cities: Skylines 2 from the deliberate October launch to some level throughout spring 2024, and issued refunds to those that had pre-ordered.

Meanwhile, Paradox mentioned modding will develop into out there in Cities: Skylines 2 shortly after the PC launch. When the sport launches on console, console gamers will be capable of use asset mods, too, which suggests Cities: Skylines 2 can be one of many uncommon video video games that permits cross-platform mods.

However, Cities: Skylines 2 is not going to help different platforms corresponding to Steam Workshop. “We have determined to have Paradox Mods as our platform, because it permits us to have cross-platform modding compatibility,” the FAQ reads. “We additionally wished mods to be extra simply accessible in recreation, which we’re in a position to do with Paradox Mods.”


Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can attain Wesley at [email protected] or confidentially at [email protected].

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