Home » Sea of Stars up to date to Version 1.0.46131

Sea of Stars up to date to Version 1.0.46131

by Ethan Marley
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Official artwork for Sea of Stars

The acclaimed Sea of Stars has just lately acquired an replace, bringing the charming journey to Version 1.0.46131. There’s fairly a bit lined and glued within the patch, and when you haven’t progressed very far within the story, it’s greatest to look away now as there are some spoilers in there. So, with out additional ado, listed below are the Sea of Stars patch notes for Version 1.0.46131:

  • Fixed a softlock that might happen when utilizing Hurl Smash to interrupt locks towards a sure closing boss
  • Fixed a glitch that might happen when swapping the get together chief whereas standing on a strain plate
  • Fixed a set off that might trigger Khukharr’s dialog to begin when coming back from a quick journey
  • Added a examine to forestall a battle when making an attempt to begin flying on the very same body as touchdown in boat kind
  • Sea of Nightmare: added a examine to forestall initiating fight whereas a crystal break cutscene is enjoying
  • Sunken Ruins: moved the stone activation cutscene to set off after opening the chest quite than after beating the boss, to repair uncommon occurrences of it not activating when accomplished earlier than Elysan’darëlle
  • Adjusted raft collisions in Half-Sunken Tower space
  • Adjusted collisions in Moraine’s workplace (Zenith Academy)
  • Added a examine to correctly reset gravity modules in Forbidden Cavern’s room to the proper
  • Fixed a uncommon softlock which may occur when triggering an encounter with a scripted cutscene intro whereas a follower isn’t finished bouncing from a graplou strike
  • Adjusted collisions on Skybase’s pushable blocks
  • Added detection to forestall the participant from getting caught when utilizing the graplou to maneuver up a slope
  • Fleshmancer’s Lair: added a examine to tremendous stop the teleporter from getting used whereas tenting
  • Adjusted collisions in X’tol’s Landing
  • Adjusted collisions in one of many Molekin homes
  • Sacrosanct Spires: added a examine to forestall triggering the sealed entrance’s cutscene whereas tenting
  • Adjusted collisions in Antsudlo’s entrance
  • Adjusted collisions in Clockwork Castle’s clock tower part to forestall a difficulty when gamers may get caught
  • Fixed null ref that might happen when making an attempt to browse when the extent up display solely reveals one possibility
  • Adjusted a puzzle in Derelict Factory to take away the participant’s potential to lock themselves in and stay caught
  • Fixed potential softlock in Solstice Shrine #4’s puzzle
  • Added a examine to disable interplay with the world map’s docks whereas transitioning to tenting to forestall softlocks attributable to conflicting transitions
  • Fleshmancer’s Lair: fastened softlock that might happen with the eyeballs puzzle on account of physics
  • Fixed a difficulty that might happen when collision with an enemy whereas zipping by means of a propulsion gate (Antsudlo, Air Skyland)
  • Trek to middle: adjusted triggers to forestall a uncommon prevalence of unhealthy zoning when leaping down
  • Updated degree loading code to incorporate extra null ref checks
  • Fixed a softlock that might happen when an enemy would play its assault animation whereas in damage state
  • Added a examine to forestall duplication of Malkomud and Rockie’s sprites once they each get KO’d on the identical time
  • Fixed a softlock that might happen when reentering the Golden Pelican after being teleported out
  • Infinite Abyss: fastened a softlock in Dweller of Dread’s encounter that demanded a really particular setup and sequence of get together composition, KO states, and boss assaults
  • Added a examine to forestall softlock when an encounter is triggered whereas the participant is zoning or teleporting
  • Flooded Graveyard: fastened a crash that might happen when utilizing the graplou particularly on the climb wall within the chapel from the second flooring
  • Fixed a difficulty the place the paincone projectile may get pooled earlier than reaching its goal when operating the sport at very excessive fps
  • Updated fight administration to forestall targets which have left the encounter from checking towards injury zones (i.e. fixing a softlock when defeating Romaya with conflagrate whereas she’s on the bone pillar, who will now as a substitute be correctly immune to break on this state of affairs)
  • Fixed softlocks that might happen in sure areas relying on get together composition
  • Fixed a listing glitch concerning Antsudlo’s pearls
  • Fixed an reported subject the place Garl could be stay deactivated when swapping get together members earlier than reconvening within the Humble Boast’s Kitchen
  • Fixed a difficulty the place Antsuldo may very well be entered too early, inflicting an improper state on the large door
  • Added a examine to replace save recordsdata guaranteeing they’re appropriate with newest fixes
  • Retro actively added Cerulean Expanse story artifact to those that missed it previous to the repair
  • Reimported textual content in all languages to incorporate all pending updates

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