Home » Payday 3 Lastly Will get First Patch

Payday 3 Lastly Will get First Patch

by Ethan Marley
0 comment

Payday 3’s long-delayed first patch is lastly right here, with developer Starbreeze addressing what it calls a “huge” variety of points with the cooperative heist shooter.

Patch notes for replace 1.01 have been launched on Steam (although the replace is obtainable on all platforms) and spotlight a number of adjustments that look to deal with Payday 3’s disastrous launch.

“After some instability, we’re lastly up and operating as issues needs to be,” Starbreeze mentioned within the notes, which arrived round six weeks after Payday 3 launched. “Heisters heisting, civilians screaming, and cops floundering. We’ve acquired much more cooking, maintain letting us know once you discover bugs and sending us your recommendations.”

Alongside including preorder and version particular objects for all gamers, the 1.01 replace lets gamers turns the digital camera in the course of the full tased impact, provides a repair for the Cleanin’ It Out achievement not popping correctly, updates intention help on PlayStation 5, and extra.

The full, very intensive record of patch notes could be learn under.

Payday 3’s launch was plagued with server points that pressured Starbreeze CEO Tobias Sjögren to apologise. “We are so sorry that the infrastructure did not maintain up as anticipated, and though it is inconceivable to arrange for each situation — we must always have the ability to do higher,” he mentioned.

Almost a month after its launch and Starbreeze apologised once more for its lack of communication, after which only a week later mentioned sorry yet one more time for not delivering the promised patch and once more going quiet.

Starbreeze boasted PayDay 3 had 3.1 million gamers as of October 2, however this quantity has dwindled, not less than on Steam, as extra gamers are at the moment taking part in Payday 2 than its extremely anticipated sequel. According to SteamDB, Payday 3 has a 24-hour peak of two,801 gamers, whereas 10-year previous Payday 2 has a 24-hour peak of 33,470.

Payday 3 Update 1.01 Patch Notes

General

  • Added pre-order and version particular objects to everybody
  • Last radio name will now present a final warning earlier than alarm goes off, and won’t be interrupted by different radio dialogues
  • Players can not flip the digital camera in the course of the full tased impact
  • Added a repair for the “Cleanin’ It Out” achievement to pop up when the factors is met
  • Fixed a difficulty the place the participant doesn’t achieve “Rush” when masking up whereas sprinting
  • Fixed a difficulty the place the participant may bind “Throw merchandise” and “Request overkill weapon” to the identical keybind
  • Updated the intention help operate for PS5 controllers
  • Closing or opening doorways will now not push/transfer gamers in shut proximity
  • Fixed a crash triggered when answering a radio
  • Fixed a crash that would occur when vaulting close to the heist finish
  • Fixed a difficulty the place gamers acquired caught in crouch when taking part in with excessive ping
  • Added a repair so Overkill weapons don’t fall by automobiles
  • Fixed so the tutorial scroll field is scrollable the second time you open a tutorial popup
  • Added a repair for a crash brought on by a number of explosions
  • Fixed a difficulty the place the “Closing the Account” trophy didn’t unlock correctly
  • Fixed so the achievement “Cleanin’ it out” must be completed on Overkill
  • Fixed challenge with marking although some home windows
  • Added a repair to forestall gamers from getting caught when utilizing a human defend that dies
  • Fixed a DLSS associated crash
  • Fixed a difficulty the place the participant can get caught and never continuing to menus after failing a heist
  • Removed a state test to repair challenge with AI positioned baggage having flawed rotation
  • Added a repair so sport received’t crash when becoming a member of one other participant by social or shell
  • Fixed a difficulty with the social record not filling up
  • Fixed a difficulty the place a celebration couldn’t matchmake if the previous social gathering chief had left the social gathering
  • Fixed a difficulty the place social record didn’t populate after reestablishing an web connection
  • Changing languages ought to now work
  • Fixed a crash associated to getting a random character when becoming a member of a sport
  • Fixed a crash associated to IP tackle
  • Closed the weapon expertise exploit in 99 Boxes

Balance

For this patch, we wished to primarily tackle minor fixes.

We are conscious that Last Man Standing and Armor Up are performing a bit too effectively, so we plan to provide them a number of tweaks that maintain them efficient, however require a bit extra setup in comparison with the advantages they provide. This can be within the subsequent large patch. Outside of those two abilities, we don’t anticipate any large nerfs coming to abilities within the subsequent patch, however given gamers are nonetheless getting used to the sport, we’ll be preserving an in depth eye on the meta.

We are additionally conscious that armor is taken into account probably the most fascinating useful resource in comparison with ammo and well being. We are pleased with how armor itself works, however we need to put in a number of extra methods for gamers to revive it within the sport. We additionally suppose well being is underperforming proper now, however addressing that can be a gradual change over the primary yr of updates, fairly than one sweeping replace.

Skills

  • Using Manipulator Basic Skill will now not trigger an interplay interference when gamers do a number of interactions in a row
  • “Battering Ram” talent can now not be used to open blue keycard door on “Rock the Cradle”
  • “Battering Ram” talent can now not be used to open the entrance door on “Touch the sky”

Weapons

  • Added capability for knives to be thrown by damaged defend visors.
  • Fixed a difficulty the place throwing knives couldn’t be picked up when the outfitted major or secondary weapon had full ammo
  • Adjusted the Vertical Grip spawn level on weapon PC9
  • Moved the journal launch lever on SA A144
  • Fixed a difficulty with weapon recoil in decrease FPS

Enemies

  • Dozers will now get nearer earlier than participating heisters with their shotgun
  • Updated the enemy flashbangs to use flash impact extra persistently
  • Player can now not open doorways resulting in enemy spawn places

Technical

  • The actual meat of this replace, the tech stuff! There’s all kinds of fixes and adjustments on this record. Continue to tell us in the event you discover any bugs and we’ll maintain smashing them!

UI

  • Added a “Keep these show adjustments?” message after altering display screen decision.
  • Fixed a minor typo within the loadout part
  • UI replace for favor reward in outcome display screen
  • Reduced description textual content dimension, in talent line menus
  • Added capability for gamers to overview the EULA once more after creating their accounts
  • Fixed a difficulty inflicting participant names, and infamy ranges, to not load appropriately and displaying flawed data
  • Fixed translation challenge associated to the whiskey bottle in “Touch the Sky”
  • Fixed overlapping textual content in heist overview
  • Added icons for when buffs are blocked as a result of sure abilities
  • Dropdown for offline buddies in social display screen ought to now be displayed appropriately
  • Added a repair for the digital camera zooming out of display screen when inspecting an merchandise from the distributors
  • Fixed a difficulty exhibiting an incorrect quantity of remaining radio calls when a participant joins an ongoing heist
  • Added a repair for overlapping weapon mod names to make them extra readable
  • Player stats are actually proven in outcome display screen when failing a heist
  • Added a repair so a becoming a member of participant’s title is displayed within the chat
  • Added a button immediate exhibiting the best way to exit the protected cracking mini-game
  • The telephone hacking visualization ought to now at all times attain full when finishing
  • Fixed locked story movies to correctly reset colour values when initialized
  • Adjustments made to fonts in settings menu
  • Fixed a difficulty with the “report participant” possibility not showing
  • Fixed a difficulty the place the consumer may work together with the menus when the report textual content field was open
  • Added a repair for inventory mods “TQ” and “HQ”, their titles are actually aligned within the loadout
  • Tool enter is now proven as blocked when interacting with loot
  • Resized the loadout choice bar
  • Fixed a difficulty with becoming a member of a pal within the social menu when spamming the be a part of button
  • Fixed a difficulty on with buddies to not seem correctly

Audio

  • A sound of dropping a lifeless physique onto the bottom will now be performed when gamers drop our bodies
  • The sound impact of sliding will now cease taking part in when gamers cease sliding
  • Added sound impact for closed home windows being destroyed
  • Cinematic audio quantity is now additionally affected by grasp quantity
  • Removed “break” VFX from throwing knives that don’t break when Retriever talent is provided
  • Added a repair for smalltalk between civilians and workers not triggering
  • Added extra small discuss conversations between civilians
  • Shade voice over will now not play, when gamers return to the primary menu after canceling matchmaking
  • Improved the sound impact for opening crates
  • Disabled the Shade VO about file clues when the precise paperwork have already been picked up
  • Wolf now whisper as a substitute of screams for medic baggage throughout stealth gameplay
  • Fixed a difficulty the place dye packs would loop the audio when breaking whereas being disarmed
  • Fixed a difficulty the place civilian cellphone ringtones would loop endlessly
  • Fixed a difficulty that would trigger eye scanner to play incorrect VO when scanning the right NPC
  • Audio balancing for enemy VOs
  • Added extra door sounds
  • Added sound results for NPC animations
  • Fixed a difficulty the place the human defend takedown sound impact wouldn’t cease in the event you reload your gun whereas choking somebody out

Visuals

  • Fixed a visible challenge with deployables positioned on transferring objects that wouldn’t sync up for gamers becoming a member of an ongoing heist
  • Fixed deployables floating within the air when positioned on a floor that then moved, deployables will now fall to the bottom.
  • Fixed a difficulty with deployables floating when positioned on sure doorways
  • Fixed a number of minor graphical points on the entrance a part of the financial institution on “No Rest of the Wicked”
  • Fixed weapon animation challenge when wanting upwards and utilizing instruments
  • Added a repair in order that switching between sprinting and putting instruments wouldn’t trigger points when sprinting.
  • Fixed animation challenge when SWATs are releasing hostages showing as taking harm
  • Fixed a difficulty on decrease graphical settings inflicting the door of the escape helicopter to seem damaged. (PC)
  • Fixed a bug the place the participant may get contained in the transport van in one of many pot holes in “Road Rage”
  • Fixed a bug the place standing on the van would trigger the participant positions to glitch
  • Realigned The Butcher’s contractor picture with the underside of the display screen
  • Subtitle fixes for story movies
  • Fixed a animation challenge when utilizing microcamera
  • In-game heist data display screen now scales correctly throughout side ratios
  • Adjusted enemy sabotage animation
  • Optimized foliage LODs

Heist

  • Melee harm now not impacts atmosphere particulars that ought to solely take harm from explosions/gunfire in Gold & Sharke
  • Fixed lacking collision, in a small space on the financial institution roof, on “No Rest for the Wicked”
  • Removed an space that was tagged as “public” on the roof in “Under the Surphaze”
  • Fixed a bug that led guards to typically stroll by a closed door on “No Rest for the Wicked”
  • Added a repair for the Security Door that was openable and not using a Blue keycard on “99 bins”
  • Added a lacking out of bounds display screen filter in “Under the Surphaze”
  • Deployables now not disappear when thrown by vents on “Touch the Sky”
  • Added a repair for canceling sliding into panic room’s door on “Touch the Sky”
  • Fixed the feel of the panic room’s door on “Touch the Sky”
  • “Favors” and “Difficulty” are now not seen in tutorials when holding Tab
  • Players will now not stutter when leaping and sprinting contained in the truck on “99 Boxes”
  • Added collision to dam gamers from getting caught behind a curtain on “Under the Surphaze”
  • Added collision to forestall baggage from being thrown outdoors of the playable space on “Road Rage”
  • Fixed a vent navigation challenge in “Rock the Cradle”
  • Fixed a difficulty the place baggage would get caught within the forklift on “Road Rage”
  • Fixed a difficulty the place loot baggage would disappear when throwing them into the zipline on “Touch the Sky”
  • Fixed a difficulty the place AI crew may get caught in “99 Boxes”
  • Fixed points the place you may throw baggage out of attain on “Dirty Ice”
  • Fixed a difficulty the place some jewellery trays are clipping within the VIP room on “Dirty Ice”
  • Added so the drill possibility seems throughout Stealth on “Touch the Sky”
  • Disabled all interplay for positioned planks as soon as all 4 have been positioned on “Road Rage”
  • Added a repair for the place the Escape Objective typically didn’t seem on “Dirty Ice”
  • The “Enter the Workshop”-objective will get disabled if gamers safe most loot
  • Fixed a difficulty the place Mason will get poisoned regardless of not being delivered the poisoned drink on “Touch the sky”
  • Fixed a difficulty the place the armored truck would get caught earlier than the ultimate ramp on “Road Rage”
  • Fixed an Overkill problem challenge the place the bouncer wouldn’t allow you to proceed after exhibiting him the VIP invitation on “Rock the Cradle”
  • Adjusted the ambush setup timer on “Road Rage”
  • Added collision to forestall cage baggage falling by the bottom on “Rock the Cradle”
  • Added a repair so gamers can’t throw the zipline bag within the escape van on Gold & Sharke

Known Issues

  • Challenge caught at 1/1 can now be unlocked by finishing the problem once more or finishing the very best problem problem within the sequence
  • The weapon charms and dying want reward from the PAYDAY 2 to PAYDAY 3 cross promotion marketing campaign haven’t been correctly granted. We hope to have this challenge totally resolved by the subsequent patch

Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.

You may also like

Leave a Comment