Home » No Man’s Sky’s Subsequent Replace Is On The Manner, Here Are The Full Patch Notes

No Man’s Sky’s Subsequent Replace Is On The Manner, Here Are The Full Patch Notes

by Ethan Marley
0 comment

No Man's Sky
Image: Hello Games

Whatever your ideas on No Man’s Sky‘s journey thus far, it’s a must to respect the quantity of effort that Hello Games places into ever bettering the sport with fixed updates. One such patch has now been introduced and this one is all about eliminating some pesky bugs that cropped up within the latest ‘Fractal’ replace.

The ver. 4.15 replace is now dwell on Steam and will probably be heading to all different consoles quickly, in accordance with Hello Games. While a few of the points tackled this time round are distinctive to consoles aside from the Switch (as a result of they exist, apparently), there are many fixes that will probably be coming Nintendo’s means.

Here are the total patch notes, as revealed on the official No Man’s Sky web site:

No Man’s Sky ver. 4.15 (sixteenth March 2023)

Bug fixes

  • Fixed a problem that brought about some flat-mode settings to be incorrectly utilized to PSVR2, inflicting efficiency points.
  • Fixed a problem that might forestall rumble from working accurately on PlayStation 5.
  • Fixed a problem that brought about water reflections to be lacking on some graphics settings.
  • Fixed a problem that might trigger blurriness and different visible glitches throughout warp.
  • Fixed a uncommon difficulty that might forestall gamers from accessing their refiners.
  • Fixed a problem that prevented the “Unhide System” button from working within the Hidden Systems record.
  • Fixed a uncommon difficulty that might incorrectly permit gamers to entry the Space Anomaly from the short menu after a reload.
  • Fixed quite a lot of base constructing management points for PSVR with Move controllers.
  • Fixed a problem that might trigger the Space Anomaly missions to turn into caught within the log after finishing an expedition.
  • Fixed a crash associated to networking.
  • Fixed a crash associated to the choices menu.
  • Fixed a crash associated to rendering.
  • Fixed a Steam Deck-specific crash.

All of the most recent fixes will probably be blasting onto the Switch quickly.

Is there something that you’re blissful to see this time round? Let us know within the feedback under.

You may also like

Leave a Comment