Home » New Starfield Patch Finally Adds DLSS And Brightness Sliders

New Starfield Patch Finally Adds DLSS And Brightness Sliders

by Jerry
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A screenshot shows a woman in Starfield standing in front of a fireplace.

A screenshot shows a woman in Starfield standing in front of a fireplace.

Screenshot: Bethesda

After some beta testing, Bethesda has launched Starfield’s newest patch for PC and Xbox. This new replace provides DLSS help, the power to eat meals you discover on the planet immediately, some much-needed graphical choices, and loads of bug fixes, too.

Starfield’s 1.8.86 replace is now stay on Xbox Series X/S and PC. This replace was first beta-tested through Steam earlier this month. It seems these exams went properly, as Bethesda has now pushed the brand new replace stay for everybody. This signifies that after months of paid mods and group drama, Starfield lastly has official DLSS help, letting of us with appropriate Nvidia graphics playing cards use DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex Low Latency, and DLSS Frame technology. But that’s not all that’s been added on this replace.

The new 1.8.86 replace additionally provides the power to eat food and drinks objects that you simply discover on the planet with out having to choose them up first and chow down on them through the stock display screen. It’s a small change, but it surely ought to assist preserve you immersed on the planet and spend much less time digging via menus. Plus, it will likely be enjoyable to simply run round locations and eat each Chunk I see like an out-of-control cartoon character.

This patch additionally provides brightness and distinction sliders to the huge open-world area RPG. There are some HDR brightness settings, too for platforms that help that. And sure, it’s nonetheless wild that in 2023 a big-budget AAA online game from a veteran recreation studio shipped with out brightness and distinction sliders. What a world!

Anyway, listed here are the total 1.8.86 patch notes for Starfield:

PERFORMANCE AND STABILITY

  • Addressed a variety of memory-related points and leaks.
  • Added some GPU efficiency optimizations, which might be extra impactful on higher-end playing cards.
  • Improved renderer threading mannequin, bettering CPU utilization most notably on higher-end techniques.
  • Various stability and efficiency enhancements.

GAMEPLAY

  • Added the power to eat the meals positioned on the planet.
  • Adjusted stealth to be a bit extra forgiving.
  • Fixed a difficulty the place Andreja’s head would keep completely cloaked.
  • Fixed a difficulty that might stop gamers from firing their weapons.
  • Fixed points the place some NPC might be seen not sporting garments (Note: This challenge might resolve itself over time).
  • Fixed a difficulty the place already in-progress ability challenges may cease progressing after reaching “the Unity” and beginning a brand new recreation.
  • Fixed a difficulty that might briefly stop opening the stock or saving after coming into “the Unity”.
  • PC: Fixed a difficulty the place mouse motion might be uneven.
  • Fixed a uncommon challenge that might trigger the house ship to be misplaced.
  • Fixed a difficulty the place the ship companies technician is perhaps lacking.
  • Fixed a difficulty the place often the digital camera may shake incorrectly throughout Traveling, Grav Jumping, Docking, or Landing transitions.

GRAPHICS

  • Addressed a difficulty with how ambient occlusion appeared in ultrawide resolutions.
  • Optimized preliminary shader compilation that happens on start-up.
  • Added the power to regulate Brightness and Contrast within the Display Settings menu.
  • Added the power to regulate HDR Brightness supplied that the system helps it. (Xbox & Windows 11 solely).
  • Addressed a variety of supplies that might typically current an unintended sample below sure situations.
  • Fixed varied visible points associated to the brand new FOV slider choices.
  • Improved the looks of the eyes on crowd characters.
  • Addressed a variety of minor visible points associated to lighting, shadows, terrain, and vegetation.
  • PC: Addressed further visible points associated to DLSS.

QUESTS

  • All That Money Can Buy: Fixed a uncommon challenge the place gamers couldn’t sit through the negotiation with Musgrove.
  • Blast Zone: Fixed a difficulty the place the onerous rocks that must be cleared out by gamers is not going to seem on Ngodup Tate’s land.
  • Echoes of the Past: Fixed a difficulty the place the Grylloba Queen may typically not be reachable through the goal “Secure the Shuttle Bay”.
  • Eye of the Storm: Fixed a difficulty the place gamers’ quest development may probably be blocked attributable to a lacking docking immediate.
  • Grunt Work: Addressed a difficulty the place progress may seem blocked if “Supra et Ultra” was accomplished whereas returning to the Lodge throughout “High Price to Pay”.
  • No Sudden Moves: Fixed a difficulty that might stop the doorway door to the Scow ship from being opened once more.
  • Operation Starseed: Fixed a difficulty the place the important thing that’s wanted to exit the ability may typically not be current.
  • Sabotage: Fixed a difficulty the place David Barron may probably not be discovered by gamers.
  • Short-Sighted: Fixed a difficulty the place gamers may hardly ever develop into control-locked whereas talking with Vladimir.
  • The Heart of Mars: Fixed a difficulty the place gamers may not have the ability to mine the “The Heart of Mars”.

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