Home » New Sea Of Stars Replace Sails Onto Switch “Very Quickly”, Right here Are The Full Patch Notes

New Sea Of Stars Replace Sails Onto Switch “Very Quickly”, Right here Are The Full Patch Notes

by Ethan Marley
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Sea of Stars
Image: Sabotage

It has been an excellent few months since Sea of Stars first dropped anchor on Switch and stole our hearts within the course of (sufficient to attain it a 9/10 in our evaluation, no much less), and now developer Sabotage has introduced {that a} new replace is on the horizon and might be floating onto Nintendo’s hybrid “very quickly”.

The catchily-named ver. 1.0.46981 is now dwell on Steam and whereas we’re going to have to attend somewhat longer to see it on Switch, we will see what this one is all about because of the patch notes.

There are a boatload of recent additions and fixes to feast your eyes on this time round together with a brand-new Relic, contemporary Campfire animations and extra. Now, you need to be warned that the next patch notes (shared on Twitter by @seaofstarsgame) do comprise some fairly heavy spoilers, so we might solely advocate checking them out in case you have completed the sport. Or in case you have left it too lengthy that spoilers aren’t going to hassle you any extra. Your name.

Last warning. Spoilers forward

Okay, there is no turning again now.

Sea of Stars Ver. 1.0.46981

– Added a brand new Relic: Tactician’s Mettle, which can unlock after the commencement ceremony. It can also be given retroactively when loading a save past that time in Zenith Academy.
– Updated all campfire relaxation scenes to supply extra diversified placement and animations.
– Sea of Nightmare: Fixed a problem that would trigger the break crystal cutscene to not play completely, locking the participant in Sea of Nightmare. Save recordsdata which are locked in Sea of Nightmare ought to be fastened after a reload.
– Adjusted the logic on the Parrot to correctly supply perception relating to Fishing Island’s conches.
– Fixed props flickering, clipping and adjusted collisions in a number of ranges.
– Fixed recognized typos in all languages.
– Fixed crash that would happen when spamming the “again” button whereas the top sport save display screen appeared.
– Fixed a problem that would trigger the participant’s demise rely to be incorrect.
– Fixed problem the place dying after an auto-save might additionally overwrite the handbook save.
– Adjusted Bs’t’s animations in some cutscenes the place the fight pose might be enjoying when not meant.
– Adjusted animations on some characters to forestall idle breaker animations from enjoying throughout Stormcaller and Acolytes fights outro cutscenes.
– Adjusted get together recommendation to keep away from strains about going to Settler Island whereas already on the island.
– Made certain that Clockwork Castle’s title is displayed correctly within the hud when loading the scene from Mirth.
– Conflagrate ought to not emit scorch marks after the fireplace pillar has disappeared.
– Fishing: eliminated water VFX that would seem when bobber lands on land.
– Adjusted some enemies in Dweller’s Fall Arena to verify they do not give XP.
– Fixed a problem that brought on Three’s idle animation to interrupt the “low well being idle” animation.
– Added checks to make sure that the extent up music performs correctly in Maelstrom Point and Trek to Center of the World.
– Added checks to make sure the participant icon will be seen on the map display screen even when the participant is close to the borders.
– Added checks to make sure constant letterboxing through the “Sea of Stars Sequence” digital camera shift.
– Fixed a glitch within the Game Menu’s character portrait tray when switching between gamepad and keyboard.
– Changing the PixelPerfect video possibility throughout Fishing minigame will now replace the letterboxing.
– Fixed character misplacement that would happen when spamming pause whereas utilizing the clock tower’s large carry.
– Added Sequent Flare timing VFX and SFX to Arcane Barrage combo transfer.
– MossyCache: Added a examine to forestall a personality probably getting caught in working animation.
– Fixed a problem that would trigger the sport to vary decision for a number of moments throughout loading screens.
– Fixed a problem that brought on the character sprites within the loading display screen to flicker and run too quick.
– Added checks to verify all “boat triggers” that take away map fog can be triggered whereas flying.
– Cooking: added a examine to forestall the amount selector SFX to play whereas grayed out.
– Fixed a problem that would trigger Resh’an’s puppet to unintentionally have dialogue.
– Fixed a problem that would trigger the participant to do unfavorable injury in some circumstances.
– Fixed a problem that brought on the pirate music observe 36 to not play correctly.
– Fixed a problem that brought on Gaëtan Piment’s hand to flip after speaking to him a number of occasions.
– Stonemasons Outpost: Made certain that the best cutscene is performed for the water pump and statue.
– Wraith Island Docks: Made certain that the raft continues to be seen after loading a save file.
– Fixed a problem that would trigger undiscovered space names to not show correctly if the language is modified whereas they’re displayed.
– Brisk Arena: Fixed a problem that would trigger the digital camera to observe B’st after exiting the world.
– Cerulean Expense: Disabled probe throughout degree up sequence.
– Fixed a problem that brought on no assault title to be displayed whereas Romaya summons Lonzon or Revenant
– Cursed Woods: Fixed a problem that would forestall the participant from accessing menus after enjoying the cutscene for opening the passage.
– Fixed a problem that would trigger the digital camera to be locked after yeeting to X’tol or Y’eet.
– Antsudlo: Fixed a problem with climbing and altering water degree.
– Antsudlo: Adjusted follower habits to forestall them from getting caught mid air.
– Added an auto full heal to the get together earlier than the Dweller of Woe encounter.
– Fixed potential softlock when utilizing a fight transfer after the Dweller of Strife encounter.
– Added a full heal after every Boss combat within the area.
– Fixed an inconsistency in diagonal flight velocity that occurred relying on whether or not D-pad or joystick was getting used.
– Now disabling all in-game hud panels throughout encounter outros.
– Fixed the locked TOD (time of day) when loading a save file on the second planet after defeating Dweller of Dread.
– Fixed a problem with focus crystal activation zones when swapping the get together chief.
– Adjusted a chest that might be discovered floating within the air within the Cursed Woods.
– Fixed a problem with the sunshine ball set off place after a failed touchdown.
– Added a examine to cancel avoidance when a personality will get chosen, to forestall them from probably getting caught within the keep away from state and softlock the encounter.
– Antsudlo: Added a failsafe to verify the water’s degree is right after reloading the save.
– Vespertine: added a examine to muffle the pirate music in Resh’an’s room.
– Added a examine to resurrect KO’d get together members in-between Catalyst phases.
– Sea of Nightmare: Fixed a problem that brought on interplay with a stone totem to point out outdated data after shattering the crystals.
– Fixed a problem that brought on Shimmering Shard to not really improve injury towards undead.
– Fixed crash that would happen after 5 or extra strife minion eyeballs exploded in a single transfer.
– Wizard Lab: Fixed a problem the place the consumer might miss out on a chest in the event that they did the purple room first and did not use the pearl stand. Fix has been applied retroactively, so anybody lacking a chest ought to now discover it within the magenta room.
– Fixed a problem that would trigger the title to develop into unresponsive if the participant modifications get together order on the very begin of fight.
– Fixed a crash that would happen when making an attempt to vary the geared up weapon of a personality whereas having a sure amount of duplicates.
– Fixed a potential crash when sending the chief to the again row whereas a “loot notification queue” is working.
– Fixed a problem that would trigger a crash if the participant receives a loot notification after the Golden Pelican sequence.
– Increased compatibility to assist the PC model of the sport run on some older cpus.
– Fixed a particular encounter’s intro which might end in a crash if the participant initiated fight with a sneak assault.
– Fixed a crash that would happen when a follower will get deactivated or stops following the chief whereas a geyser is ready for them.
– Fixed a problem that would trigger some SFX to persist all through the credit if each the participant and World Eater die on the identical body.
– Fixed B.S. Roulette to forestall the “again” button from getting used through the dialog alternative.
– Dweller’s Fall Arena: Fixed a problem that would trigger lack of HP/MP when coming into/exiting.
– Fixed a crash/softlock that would occur whereas B’st was the primary follower and entered a climb zone from the highest.
– Fixed a softlock/crash that would happen if the Dweller of Strife died on the identical hit because the crystal gadget bought totally charged.
– Fixed a problem the place the tight ropes might disappear when the participant landed on them.
– Fixed a problem the place a crash might happen when teleporting or speaking to an NPC at a particular time throughout their pathfinding.
– Fixed a problem that would trigger the sport to crash if the Graplou was used instantly after fight.
– Fixed a problem that would trigger Duke Aventry’s sprite to fade from the cutscene if the get together leveled up by beating him.


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