Home » Launch: Raylib 5.0 for PS4 & PS Vita

Launch: Raylib 5.0 for PS4 & PS Vita

by Ethan Marley
0 comment

Developer fjtrujy has launched raylib4PlayStation, a port of the raylib sport library to the PS Vita and PS4 platforms. Specifically that is for raylib 5.0, an enormous replace of the library that was launched 2 weeks in the past.

If you need a actually spectacular instance of what could be achieved with raylib, examine the video on the finish of the article!

What is Raylib

Raylib is a “programming library to take pleasure in videogames programming; no fancy interface, no visible helpers, no gui instruments or editors… simply coding in pure spartan-programmers means“. It is perhaps nice for you particularly if in case you have a programming background and need to get into video video games and/or need to program your personal sport engine. This feels notably nicely fitted to homebrew-enabled PS Vita and much more for the PS4, the place current sport engines are sparse.

From the readme:

raylib4PlayStation is a raylib port for:

  • PlayStation Vita utilizing homebrew vitasdk
  • PlayStation 4 Orbis utilizing homebrew orbisdev

raylib is an easy and easy-to-use library to take pleasure in videogames programming.

raylib is extremely impressed by Borland BGI graphics lib and by XNA framework and it’s particularly nicely fitted to prototyping, tooling, graphical functions, embedded methods and schooling.

NOTE for ADVENTURERS: raylib is a programming library to take pleasure in videogames programming; no fancy interface, no visible helpers, no debug button… simply coding in essentially the most pure spartan-programmers means.

Ready to study? Jump to code examples!

Raylib 5.0 specifically provides higher assist for future platform ports. This launch, shared 2 weeks in the past, additionally fixes tons of bugs and brings new options, together with assist for SDL, official assist for Nintendo Switch (closed supply), and extra. the total changelog could be discovered within the launch announcement right here.

Sidestep legends, developed with raylib

Notes

It is price mentioning that different ports of raylib for PS Vita / PS4 have been out for fairly a while now. You can discover them at https://github.com/psp2dev/raylib4Vita and https://github.com/orbisdev/orbisdev-raylib respectively.

However fjtrujy’s port is a extra up-to-date model at this level.

Download raylib for PSVita/PS4

You can obtain this launch from the github at https://github.com/raylib4PlayStation/raylib4PlayStation

You will want a hacked PSVita or a hacked PS4 with a purpose to run video games created with this library.

PS Vita

PS4

 

An important instance of what could be achieved with Raylib is a sport reminiscent of Sidestep legends, try their trailer under:

 

Source: @fjtrujy

You may also like

Leave a Comment