Home » “JRPG Is not Simply One Blanket Type Of Game” – Star Ocean: The Second Story Returns 25 Years Later

“JRPG Is not Simply One Blanket Type Of Game” – Star Ocean: The Second Story Returns 25 Years Later

by Ethan Marley
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Star Ocean: The Second Story R
Image: Square Enix

Saying that the unique PlayStation was a treasure trove of RPGs is a little bit of an understatement. But even with that assertion, Star Ocean: The Second Story stays a standout to many RPG followers. Its mix of sci-fi and basic fantasy, motion fight, and crunchy synth tunes hit a specific chord again within the late ‘90s. This was the West’s first publicity to the Star Ocean collection – and for a lot of, the collection has by no means reached these highs from 1998.

But Star Ocean is a collection that began manner again on the Super Famicom. Despite its Nintendo origins, Star Ocean has usually remained adrift from Nintendo platforms. 2001’s Blue Sphere – a Game Boy Color spin-off and sequel to The Second Story – and Star Ocean: First Departure R, a remaster of a PSP title, stay the one two different video games within the collection to launch on a Nintendo console.

The authentic PlayStation title might be the preferred entry within the venerable collection, and that explains why Star Ocean: The Second Story R‘s preliminary reveal was so properly acquired. This is a remake of a PlayStation favorite, and it launches on 2nd November 2023, simply months after the sport’s twenty fifth anniversary in Japan (thirtieth July, 1998). There’s no higher time to launch a remake in our thoughts, and that’s what the builders appear to suppose, too.

Star Ocean The Second Story R Demo 7
Image: Nintendo Life

“We acquired a request from Square Enix to do one thing memorable” Gemdrops CEO and director and producer of the remake Yuichiro Kitao informed us in a latest video name. “With the discharge of Star Ocean 6 [The Divine Force] final yr, we have been in a position to get newcomers into the collection, however we additionally needed them to grasp what the Star Ocean collection is.”

Kitao-san was joined by Motoi Sakuraba, the collection’ composer, who says that the collection “means rather a lot” to him. It’s clear that this remake is one constructed from ardour – to present the followers what they need, but in addition reintroduce a basic to the world and make it extra accessible.

A Sea of Stars

With the discharge of Star Ocean 6 final yr, we have been in a position to get newcomers into the collection, however we additionally needed them to grasp what the Star Ocean collection is.”

The collection’ historical past is necessary to understanding simply why The Second Story is held in excessive regard amongst RPG followers. Star Ocean on the Super Famicom is notable for being tri-Ace’s very first online game. The studio was fashioned by former Wolf Team workers who labored on one other franchise-starting motion RPG on the Super Famicom – Tales of Phantasia – and equally, the sport broke many visible and audio boundaries. Its intensive visuals demanded the usage of a particular compression chip, the S-DD1, plus it used voice performing and real-time fight (or as real-time because the Super Famicom might deal with).

The authentic Super Famicom recreation by no means got here out within the West as a result of Enix America stopped publishing video games in 1995 attributable to poor gross sales. Instead, anybody who needed to attempt the primary Star Ocean recreation had to take action by way of emulation and a fan translation from DeJap Translations, who additionally created the favored fan translation for Tales of Phantasia. We’d have to attend till the PSP remake to get an official style of the collection’ origins.

Star Ocean The Second Story R Demo 4
Image: Nintendo Life

What makes Star Ocean so distinctive in comparison with many different RPG franchises is the way it handles characters and character interactions. Private Actions are further scenes that help you spend extra time with supporting characters in your get together, and construct up an affection meter that may have an effect on the endings. For the sooner titles within the collection, relying on the alternatives you make and the characters you recruit to your get together, it’s possible you’ll be locked out of getting sure characters in your playthrough, or you could have to recruit them a lot later. A completionist’s nightmare for certain, nevertheless it makes selections and actions really feel consequential and encourages a number of playthroughs.

All of this was current in Star Ocean: The Second Story on PlayStation, which ended up being most individuals’s introduction to the collection. A fairly in-depth crafting system was added – which finally ends up being important to getting by way of the later parts of the sport – and also you had the choice of selecting between two protagonists: Claude C. Kenny, an Ensign of the Pangalactic Federation and son of Ronyx J. Kenny from the primary recreation, and Rena Lanford, a younger woman who lives on the underdeveloped planet of Expel.

What is a JRPG?

Star Ocean: The Second Story R takes the beloved basic and turns it into one thing that feels each nostalgic and new. It’s not a port or rerelease of the PSP remake Star Ocean: Second Evolution in the identical manner that Star Ocean: First Departure R was for the primary entry. It retains the essence of the unique pixel-art motion RPG whereas making fashionable enhancements to the visuals and gameplay – however not sufficient to stray from its roots.

We requested Kitao about what sort of expertise he delivered to the desk for this remake, having labored as battle programmer on Star Ocean: Till the End of Time and program supervisor on I Am Setsuna, two very completely different RPGs. “When we developed this recreation, we checked out lots of completely different qualities that followers and gamers preferred about JRPGs,” he informed us. “When you say JRPG, they’re not all the identical recreation. There’s a JRPG recreation that has real-time fight, however there’s additionally JRPG video games which have command-based or turn-based fight too. So JRPG is not all only one blanket sort of recreation, if that is smart.”

It’s an attention-grabbing dialog to have months after Final Fantasy XIV director and producer and Final Fantasy XVI producer Naoki Yoshida’s ideas on the JRPG time period. To Kitao, JRPG isn’t only one factor, neither is it about the place the video games are made – it’s a large number of various issues, which Star Ocean: The Second Story R slots into but in addition borrows from, in a number of alternative ways. Kitao’s expertise engaged on different RPGs helped him perceive method reintroducing Star Ocean: The Second Story to the world. It wasn’t nearly bringing again a basic – it was about respecting the style and taking “benefit of our previous experiences with the developments of quite a few JRPG titles.”

JRPG is not all only one blanket sort of recreation, if that is smart.

Having spent a while with the demo – which dropped on Switch shortly after the September 2023 Nintendo Direct – we will really feel the historical past and expertise that has gone into this remake. If you’ve performed the unique PlayStation model, you’ll slip proper into The Second Story R, however you’ll discover these minor modifications and particulars that make the sport really feel smoother. There’s nonetheless a world map, however now enemy encounters seem on the map fairly than being random, and visually, the mix of pixel artwork and 3D backgrounds – not fairly pre-rendered however they really feel pre-rendered – is attractive, notably on an OLED mannequin Switch.

A Second Evolution

“We checked out lots of completely different genres or sub-genres from these RPG video games and carried out lots of the great elements of the 2 completely different sorts of fight, so just like the real-time fight and the turn-based fight,” Kitao informed us, once more utilizing that have from engaged on Resonance of Fate (lead programmer), CRYSTAR (director), and even Valkyrie Profile (battle programmer). No two RPGs that Kitao has labored on have fairly been the identical, and that exhibits right here.

Star Ocean The Second Story R Combat
Image: Square Enix

The fight in The Second Story R isn’t that completely different from the unique PlayStation launch, and even from Star Ocean: First Departure R. It’s an motion RPG the place you management one character in real-time whereas the opposite three are managed by AI, decided by techniques which you’ll be able to assign within the menu. You can hop right into a menu to make use of gadgets and pause circulate if wanted, however in any other case, the 3D area is yours to run round in.

In the remake, there are a number of new bells and whistles that assist make fight really feel snappier than it was on the PlayStation. We bought that sense virtually instantly, and easily working round and preventing enemies on the world map was a pleasure. Skills appear to proc a lot quicker, and motion feels a lot smoother. But among the new additions actually assist with that.

For one, there’s now a backstep which you need to use to keep away from enemy assaults, counter, and regain MP – much like facet steps and backsteps in later Star Ocean titles. You may stun an enemy by breaking their protect, which will provide you with a possibility to unleash tons of injury.

We have been in a position to give you this new system of achievements [in the remake] and in addition retain the higher elements – the enjoyable elements – of the achievement system in Star Ocean 3.

Battle Trophies have additionally been added to Second Story R, one other function that’s current in later Star Ocean video games. This is an achievement system that was launched in Til the End of Time, rewarding you with little trophy gadgets for finishing challenges. Sometimes you’d must beat a boss inside a sure time restrict, whereas different occasions you are required to kill an enemy with a selected talent.

“There are varied methods to get entangled, not simply in battle, however with issues that the participant does on the sector, too. We have been in a position to give you this new system of achievements [in the remake] and in addition retain the higher elements – the enjoyable elements – of the achievement system in Star Ocean 3.”

This fusion between the previous of the collection and the current seems like a extremely beautiful solution to acknowledge the franchise’s successes and use them to retroactively improve and refresh an older expertise. It additionally supplies a straightforward segue for individuals who have solely performed later entries. It bleeds by way of each single asset of the remake, proper all the way down to the music, the place collection composer Sakuraba returns as soon as once more.

Space Operatics

Sakuraba is a veteran composer within the RPG style, having labored on the Tales of collection, Baten Kaitos, Valkyrie Profile, Dark Souls, and Golden Sun soundtracks (amongst many, many others). But his work on the unique Star Ocean: The Second Story stays a favorite.

But fairly than simply remastering the music from the unique PlayStation launch, and even simply reusing it (although the unique songs are included and you may swap between them at any level), Sakuraba has rearranged all the iconic soundtrack.

“We tried to be sure that the tune’s style was not damaged”, Sakuraba informed us. “The foremost focus was so as to add new components to the compositions whereas retaining the core ideas that have been established again then. In phrases of my method to the composition course of, I ensured to not alter the vibes of the unique tracks.”

Star Ocean The Second Story R Demo 8
Image: Nintendo Life

We have been really shocked when listening to the music within the demo, surprised at how completely different but acquainted these iconic tracks sounded. ‘The venerable forest’, a predominantly flute and synth observe within the authentic recreation, now sends chills down our spines with stunning violins, a choir, and plucked string devices. It’s fairly completely different, however it’s nonetheless very a lot the identical tune. The identical will be stated for the sport’s iconic battle observe, ‘Stab the sword of justice’, an lively synth observe that at all times pumped us up earlier than battle. The Second Story R’s model is all eclectic guitar, violin, viola, and heavy drums, which Sakuraba was eager to incorporate with these now-live orchestra rearrangements.

On the subject of that stay orchestra, Sakuraba says that he “needed to be sure that the unique qualities have been being stored in these new preparations,” whereas additionally contemplating that “for newer gamers, they could really feel like some issues could also be missing in the event that they hear the unique observe as is, or in the event that they hear one thing that carefully resembles the unique tracks an excessive amount of.”

I ensured to not alter the vibes of the unique tracks

It’s an replace to an previous sound that’s unmistakable however contemporary, trustworthy however modernised, and Sakuraba used modern-day tech and devices to create that feeling of nostalgia. “We added stay strings and drums. This was a expertise that was not possible when Star Ocean 2 was launched, however is now doable.” It’s extra synth-y than a contemporary retro-style RPG like Square Enix’s Octopath Traveler, nevertheless it evokes that very same cosy, old-school feeling.

Pitch (and Pixel) Perfect

The new preparations pair properly with the sport’s new visible model. At the time of the sport’s reveal, many (together with us) in contrast it to Octopath’s HD-2D model, with the combination of pixel artwork characters, 3D backgrounds, and powerful lighting. And it seems, even with a remake, the brand new visible model is essential to shaping the music.

“When I write music, I be certain that the music is in sync with the body fee, the general motion of the video,” Sakuraba says. “So I even have the group share the cutscenes with me previous to composing these tracks and I’m going by the body fee of those cutscenes and be sure that the tracks are aligned body by body with the general construction of the footage.” It’s an interesting method to composing music for a online game – notably a 25-year-old title which is being remade in a pixel artwork model. It feels old style, which is maybe why it really works so properly and feels so good when enjoying the demo.

From the three-hour demo alone, Star Ocean: The Second Story R appears and seems like one of many purest remakes we’ve skilled. It respects the supply materials by embracing the unique artwork model, but modernising it simply sufficient. It rebalances the sport to make it extra accessible for newcomers, but in addition extra rewarding and difficult for returning followers.

What impresses us most about Star Ocean: The Second Story R, a minimum of these preliminary three hours, is the way it respects not solely the franchise’s historical past and what adopted the unique PlayStation recreation however the way it manages to deftly stability the previous and the brand new to attraction to either side of the galaxy. The dialogue is somewhat tacky (the voices and script are the identical because the PSP launch), and it begins off equally to any old-school-style RPG. But in the identical manner because the tradition clashes of the Star Ocean video games – futuristic expertise assembly with underdeveloped (medieval-style) planets – all of it comes collectively to create an interesting remake, one which we will’t wait to see by way of to the tip.


This interview has been edited frivolously for readability.

Thank you to Kitao-san, Sakuraba-san, Square Enix, and Gemdrops for making the time to talk to us. Star Ocean: The Second Story R launches on Switch and different platforms on 2nd November 2023.

You can obtain a free demo — which lets you play the primary three hours and carry over your save information to the complete recreation — proper now on Switch eShop.

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