Home » Josh Sawyer Would Make Pillars of Eternity 3 If Given a Baldur’s Gate 3-Sized Funds

Josh Sawyer Would Make Pillars of Eternity 3 If Given a Baldur’s Gate 3-Sized Funds

by Ethan Marley
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Pillars of Eternity was adored by RPG fans despite being made on a budget.

Obsidian Entertainment launched Pillars of Eternity 2: Deadfire in May 2018, and it hasn’t given any information of one other sequel to the Pillars sequence ever since. Now, studio design director Josh Sawyer mentioned he would like to develop Pillars of Eternity 3 — beneath the situation the sport receives the identical price range as Baldur’s Gate 3.

In a video interview with Touch Arcade in regards to the anniversary of Pentiment, Sawyer mentioned that, whereas he beloved the primary two Pillars video games, he would like to make Pillars 3 if there weren’t any time or price range constraints. He did not say the identical for Pentiment 2, nonetheless.

Pillars of Eternity was adored by RPG fans despite being made on a budget.
Pillars of Eternity was adored by RPG followers regardless of being made on a price range.

“I don’t assume I’d make Pentiment 2. I actually do really feel very happy with that recreation. It’s not like I don’t wanna return to it ever, however I simply did it, so I’d most likely wait slightly bit,” Sawyer mentioned.

“I feel if it really was a limiteless price range, I feel I’d strive Pillars 3 as a result of I do know what the price range was for Deadfire, which was not an entire lot and I’ve heard from a number of folks what the price range was for Baldur’s Gate 3, and I’m not gonna discuss numbers, but when I bought that price range, certain, I’ll make Pillars 3.”

Sawyer added that if he have been to make Pillars 3, he would make use of a turn-based fight construction.

Pillars of Eternity lives on

Pillars of Eternity 2: Deadfire was funded by way of a crowdfunding marketing campaign Obsidian launched on Fig in 2017 with the purpose of elevating $1.1 million, with $2.25 million open for fairness. The purpose was met in beneath 23 hours, with the funds additional raised to $4.4 million by the tip of the marketing campaign. Baldur’s Gate 3 by Larian Studios, alternatively, had a price range of $100 million. That’s the identical quantity as any main Hollywood film.

Both video games draw inspiration from the isometric RPGs of the 90s, significantly those developed by Black Isle Studios, which was the precursor to Obsidian.

We wrote of the unique Pillars of Eternity, “Pillars of Eternity embodies almost every part that’s nice about old-school RPG experiences. and the standard of its writing and the eye given to each little element of its world is such that it typically seems like Neil Gaiman is taking part in dungeon grasp right here. Most importantly, Pillars of Eternity paves the best way for what ought to develop into a landmark RPG sequence in its personal proper. It honors the classics, brings nice concepts of its personal, and within the course of it emerges as a traditional itself. Games like this are all the time in regards to the journey, and it is certain as hell a journey price taking.”

Both the unique Pillars of Eternity have been adored by followers, however the sequel particularly struggled on the gross sales charts. The universe lives on in Avowed, although, which is slated to launch someday in 2024. It’s not fairly an isometric RPG, but it surely’ll do for now.

As for Baldur’s Gate 3, it continues to take pleasure in huge success on each PC and console, proving that turn-based PC RPGs can discover a mass viewers. For extra data, try our Baldur’s Gate 3 guides.


Cristina Alexander is a contract author for IGN. To paraphrase Calvin Harris, she wears her love for Sonic the Hedgehog on her sleeve like a giant deal. Follow her on Twitter @SonicPrincess15.

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