We lastly have our first correct glimpse of GTA 6, Rockstar’s subsequent magnum opus, and it seems to be an enormous sprawling epic set in a brand new model of Vice City that is far grander and extra intricately detailed than we have ever seen earlier than. Considering the final time we visited it was the PS2 period, Atomic Kitten had been nonetheless within the charts, and half the individuals who work on this web site had been nonetheless in nappies, it is a fairly mindblowing improve.
That’s what, three generations for the reason that GTA: Vice City? And what’s maybe extra placing than the scope and scale of the town is the standard of the character fashions. The photorealistic pores and skin and hair, the dazzlingly lifelike animation: issues have positively come a good distance for the reason that authentic 3D rendition of Florida’s jewel within the mud. Obviously. It’s been over twenty years. But Rockstar wasn’t precisely recognized for its character work again then. Cars and buildings? They had that nailed. Urban cityscapes? Completed it. Faces that do not appear like potatoes? We’ll get again to you. Separated fingers? Uh, look mate, take it or go away it yeah.
So it is astonishing to see how far GTA 6 has leapt forward of just about every thing else we have seen, not simply in technical phrases, however by way of artistry. Seeing this footage removes any doubt as to why it has been so lengthy for the reason that final huge GTA launch: the quantity of blood and sweat (and cash) being leathered into this sport is obscene.
Can’t wait to play the rattling factor. 2025! Unbelievable.