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GameDriver Is Now An “Official Nintendo Middleware Instruments Supplier”

by Ethan Marley
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Nintendo Switch
Image: Nintendo Life

California software program developer GameDriver has introduced it is now an official Nintendo middleware instruments supplier.

Developers engaged on Switch video games will now be capable to utilise GameDriver’s automated testing options to optimise sport improvement and the standard assurance course of. This additionally provides Switch builders working with Unity entry to a set of automated testing options – enhancing the creation and QA course of. GameDriver plans to increase its on-device testing capabilities for the Switch to Unreal Engine and Godot within the “close to future”.

Here’s an announcement from GameDriver co-founder and CEO Robert Gutierrez about this announcement:

“We are honored to be included as a middleware companion by Nintendo. Nintendo has at all times been related to producing solely the very best high quality leisure and at GameDriver our purpose has at all times been to allow builders and studios to realize the extent of QA high quality that Nintendo is thought for. Being added to Nintendo’s record of accessible middleware companions highlights the power of the GameDriver platform and backs up Nintendo’s dedication to high-quality video games.”

And under is a little bit bit extra about how GameDriver advantages builders engaged on Switch video games (by way of Business Wire):

“GameDriver’s on-device testing capabilities allow builders to check instantly on Nintendo Switch improvement kits, offering an correct evaluation of sport performance and person expertise. Developers are capable of simulate inputs, enhance check protection for each 2D and 3D environments, and make the most of industry-leading object identification for streamlined debugging efforts. By considerably decreasing the necessity for guide testing or counting on the editor-based testing instruments offered within the Unity and Unreal Engine toolkits, GameDriver supplies studios with substantial ROI, while concurrently releasing up builders and enabling them to seek out extra high-quality bugs.”

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