Home » Firewall Ultra Brings Frantic PvP FPS Motion to PSVR 2…With out Making Me Nauseous

Firewall Ultra Brings Frantic PvP FPS Motion to PSVR 2…With out Making Me Nauseous

by Ethan Marley
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First-person taking pictures in VR has been accomplished earlier than. Even multiplayer PvP first-person shooters will not be a brand new factor. But – and I say this as somebody who plunked down $550 of his personal cash on a PSVR 2 on launch day – the PSVR 2 wants something and all the things it might get its Sense controllers on in its dry early days of existence. And so Firewall Ultra – a plussed-up model of 2018’s Firewall: Zero Hour for PSVR 1 – was one thing I used to be joyful to leap into. What I discovered was an pleasant, fairly fast-paced aggressive FPS that’s nonetheless fairly tough across the edges, however managed to not make me nauseous.

I performed a number of 4v4 matches – one aspect of attackers, making an attempt to hack a laptop computer, and the opposite aspect as defenders – throughout two maps: Oil Rig and Social, the previous being fairly self explanatory and the latter styled after a Silicon Valley social media firm’s pre-pandemic workplace. You can customise your weapon loadout forward of every match (although not forward of every spherical), with the standard assortment of assault rifles, shotguns, pistols, and even a fight knife you can press R1 on the Sense controller to flip round.

Aiming is the primary space by which the PSVR 2’s capabilities come into play. If you maintain the left set off – significantly whereas holding L1 on the Sense controller to grip your weapon with two fingers – you’ll go into an ADS mode. The PSVR 2’s eye monitoring means that you can look along with your eyes as a form of goal help, because it nudges your reticle within the path of the place your eyes are wanting when aiming down the sights. It nonetheless felt a bit janky on this early construct, but when it polishes up it may very well be a very intuitive characteristic.

The different distinctive gameplay characteristic the PSVR 2 allows is blinding your foes with a flashlight or flashbang. Your PSVR 2 display – and thus your total field of regard – will go utterly white for a second if a flashbang catches you, and the identical can occur if an opponent shines his weapon’s flashlight attachment in your face. What’s cool, although, is that in case you shut your eyes in time – or put your hand as much as defend your eyes – you’ll keep away from the non permanent imaginative and prescient penalty. It’s a neat gameplay mechanic enabled by the brand new headset that ought to result in some memorable moments.

Gadgets additionally come into play in an effort to add spice to Firewall’s acquainted taste. Only frag grenades and the sign modifier had been out there in my demo session; if the defenders uncover the latter within the map, they’ll conceal it someplace close to the laptop computer in an effort to block attackers from hacking the laptop computer. Attackers should hear for the beeping sound it makes, find it, and destroy it in an effort to efficiently hack the laptop computer and win the spherical – sure, even when the entire defenders are useless. The builders additionally promise some instruments I didn’t get to attempt, like smoke grenades, C4, and others that the group at First Contact Entertainment isn’t able to reveal but.

If you shut your eyes in time – or put your hand as much as defend your eyes – you may keep away from being blinded by flashbangs or flashlights.

For full transparency, it’s notable that animations had been nonetheless actually wonky on this admittedly early construct. Every Operators’ arms flailed about wildly, many gamers floated a foot above the bottom, and two-handed weapon holding didn’t really feel fairly proper. But to First Contact’s credit score, I didn’t really feel the slightest bit nauseous regardless of operating round with conventional twin-stick FPS controls. Granted, X-axis movement was in 45-degree chunks if you flicked the appropriate stick in a given path, as we’ve seen with loads of different first-person VR video games, however I nonetheless moved round completely freely with out feeling restricted or hampered.

Firewall Ultra isn’t prone to dethrone your favourite aggressive multiplayer shooter anytime quickly, however the novelty of being in VR – together with the gameplay mechanics it allows – might make it a welcome addition to your PSVR 2 library when it ships later this yr.


Ryan McCaffrey is IGN’s govt editor of previews and host of each IGN’s weekly Xbox present, Podcast Unlocked, in addition to our month-to-month(-ish) interview present, IGN Unfiltered. He’s a North Jersey man, so it is “Taylor ham,” not “pork roll.” Debate it with him on Twitter at @DMC_Ryan.

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