Home » Big Dead Cells replace simply made the roguelike favorite even higher

Big Dead Cells replace simply made the roguelike favorite even higher

by Coralien
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An enormous, free Dead Cells replace provides among the best roguelike video games on Steam a trim and spruce up with new weapons, a devoted speedrun mode, and extra coaching choices, alongside the introduction of the Dead Cells Castlevania DLC bosses to its boss rush mode. Dead Cells patch notes 34.0 additionally embrace loads of rebalancing, so learn on for the total particulars.

The Dead Cells Clean Cut replace introduces two new weapons so that you can go all Sweeney Todd on the denizens of its many dungeons. The Sewing Scissors are a Survival-scaling weapon with an extremely potent trick for superior gamers: they’ll instakill all enemies hit if any one of many enemies dies to the assault’s commonplace injury. Catch even a tiny rat, then, and also you’ll be capable to deliver down among the largest baddies with collateral injury.

The Giant Comb, in the meantime, is a Brutality-scaling weapon that launches enemies into the air on first hit and can deal assured essential injury to enemies which are off the bottom, making it best for any juggle combos you’ll be able to arrange.

Elsewhere, a brand new NPC can change your character’s head with a “Bobby model,” whereas a brand new speedrun mode comes with full in-game monitoring just like the each day problem, however on a full-scale run. It’ll hold observe of your completion time per biome, in addition to recording your private finest instances.

Boss rush now will get a brand new ‘DIY mode’ that allows you to personally determine which foes you’d wish to go up in opposition to, and the three extra Return to Castlevania bosses are actually out there there in addition to within the coaching room. The coaching room itself additionally features a bunch of recent choices to spawn weapons precisely to your specification, tweak enemies to the problem stage you fancy, and even smack a coaching dummy for a straight-up DPS test.

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Dead Cells replace 34 – patch notes

Here are the total patch notes for Dead Cells replace 34:

New Weapons

  • Sewing Scissors (Survival): Instakills all enemies it hits, so long as no less than certainly one of them dies to the weapon’s commonplace injury.
  • Giant Comb (Brutality): Throws your enemies upwards, and offers essential injury to airborne mobs!

New NPC

  • Turns out, the Tailor was hiding a daughter all alongside, and by some coincidental large stroke of fortune, she has simply the talents to switch your head with the flame “Bobby model” on most skins. Crazy world…

New Speedrun mode

  • The brand-new Speedrun Mode options in-game time monitoring for speedrunners, or anybody else who desires to know the way a lot time they’ve spent making an attempt to make it to Hand of the King and failing. Activate this mode to trace and show the completion time of every biome and observe your earlier finest instances.

Upgrades

  • We’ve added a brand new “DIY” mode in Boss Rush. With this mode, you’ll be able to select whichever bosses you need to face in a run.
  • The 3 bosses from Return to Castlevania have additionally been added to Boss Rush and Training Room.
  • Enhanced bosses have been tweaked within the Boss Rush.
  • Training Room has a number of new choices so that you can follow your abilities:
    • New UIs to spawn a particular weapon with a set Level, Quality and Legendary-ness.
    • New UI to decide on a sure variety of scrolls.
    • New UI to decide on the general scaling stage of the Training Room, based mostly on the values of a particular biome.
    • Added the mini-bosses to the mob spawners.
    • Added a bunch of various traps to the mob rooms.
    • Added the Return to Castlevania Bosses.
    • Bosses aren’t scaled right down to stage 1 anymore! (no extra 20 minutes fights).
    • Changed the UI to pick out mobs to a grid-based one.
    • Added a Training Dummy for DPS calculation.

Dead Cells - the Beheaded leaps towards an enemy swinging a hammer overhead

Reworks

Mutations

  • Combo: there’s a true combo meter now! The mutation has been modified to allow a injury enhance with each melee hit in a 2.5 sec window (after all the window refreshes after each hit). It scales exponentially, go loopy with it!
  • Tainted Flask: it may recharge even when your flask shouldn’t be completely empty. We additionally added 1 extra elite into each biome when the mutation is provided.
  • Networking: you’ll be able to simply mark enemies with ranged assaults now, there doesn’t should be an precise projectile caught within the mob’s physique.
  • Berserker: it now stacks and renders you proof against stuns.
  • Necromancy: It scales with the max well being of the mobs you kill, which implies you may get extra therapeutic by killing a stronger enemy. The cap of as much as a “most 50% HP” is eradicated, however therapeutic energy is much less efficient as you get nearer to max well being.
  • Frostbite: now stacks with sluggish results and acts as a full stack on frozen targets.
  • Dead Inside: now doubles your life however prevents ALL therapeutic sources besides therapeutic with restoration.
  • Disengagement: there is no such thing as a longer a cooldown however can solely set off as soon as per biome. (I do know, I do know…)

Other

  • Slow impact stacks as much as 5 instances. Each stack has a higher slowing impact, then the affected enemy is frozen on the fifth stack.
  • The Mimic can now seem randomly in retailers outdoors of the Bank biome. Mwahahaaaa
  • Switched the Dracula Castle (Hard) Cursed Chest likelihood to 10%.
  • Added a brand new Petrification have an effect on icon (while you’re frozen by Medusa).

Dead Cells Return to Castlevania - Dracula looks down from his throne, cradling a glass of wine in one hand

Rebalancing

Weapons

  • Whip Sword: whip type now passes shields.
  • Whip Sword’s transformation assault hitbox tended to bug, it ought to now be in step with its visible FX, which implies it received’t solely hit one single goal anymore.
  • The ghosts gathered by Death Scythe’s have a barely smaller explosion radius.
  • Bible is a heavy weapon.
  • Throwing Axe can now not roll Fire Bullet affix.
  • Alucard’s Shield has higher parry home windows, and the entire combo as an alternative of “the subsequent hit” crits.
  • Rebound Stone: it offers barely extra injury and has a smaller however longer window earlier than having the ability to “catch it” (i.e., set off the crit). Its cooldown now begins upon its destruction.
  • Holy Water has a much bigger vertical hitbox and offers injury in a extra logical approach. By logical, we imply the flame itself may cause injury now.
  • Medusa Head offers extra injury and bumps additional.
  • We added some safety measures to forestall the Cat from being focused by enemies. There can be an extended cooldown when the Cat is killed by the Queen.

Mobs

  • Medusa’s flurry assaults ought to now have a small pause after the top of the assault.
  • Haunted Armor (the one with an axe) ought to now activate at a barely longer vary.
  • Elite Merman ought to now hearth 2 massive fireballs as an alternative of an enormous one and a traditional one.

Bosses

  • Dracula (Humanoid)’s hearth pillars are actually barely simpler to keep away from (by way of intervals) however will not be rollable anymore.
  • Dracula (Demon) is now a beast, together with Buer, Werewolves and Medusa (Crowbar clever).

A full record of bug fixes may be discovered on the Motion Twin web site.

Check out extra of one of the best action-adventure video games on PC if you happen to’re after extra methods to make mincemeat out of myriad monsters, or discover your subsequent favorite among the many finest indie video games in 2023.

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