Home » Bethesda’s Pete Hines Says Redfall Will Be a Good Game Finally, Compares It to Fallout 76

Bethesda’s Pete Hines Says Redfall Will Be a Good Game Finally, Compares It to Fallout 76

by Ethan Marley
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Bethesda says it will continue to try and improve Redfall.

Bethesda Softworks publishing head Pete Hines has reassured gamers that Arkane is not giving up on Redfall, regardless of its lukewarm reception on launch earlier this 12 months. In truth, he is assured it is going to be a superb recreation individuals need to play on Game Pass ten years from now.

Speaking to GamesIndustry.biz, Hines answered a query about how writer Bethesda is altering because of the response to Redfall by explaining that the writer has loads of expertise with video games not going the best way it had hoped.

Bethesda says it will continue to try and improve Redfall.
Bethesda says it is going to proceed to attempt to enhance Redfall.

“We are the identical firm that has had launches that did not go the best way we wished, and we do not stop or abandon stuff simply because it did not begin proper,” he stated. “The Elder Scrolls Online’s PC launch was not flawless however we caught with it. Now it is like this insanely widespread multiplatform. It’s the identical with Fallout 76. Redfall isn’t any totally different for us.

“Okay, we did not get the beginning we wished, however it’s nonetheless a enjoyable recreation… and we will maintain engaged on it. We’re going to do 60fps. We’re going to get it to be a superb recreation as a result of we all know, as a first-party studio, Game Pass lives without end. There shall be individuals ten years from now who’re going to hitch Game Pass, and Redfall shall be there.

Okay, we did not get the beginning we wished, however it’s nonetheless a enjoyable recreation… and we will maintain engaged on it

Earlier this 12 months, Bethesda promised that the 30fps capped Redfall would obtain an replace at a later time with a 60fps efficiency mode added. In June, Redfall acquired its first main patch that included gameplay, AI, UI, multiplayer, fight, and different incremental enhancements, however was nonetheless lacking the 60fps improve. No phrase but on when the subsequent patch shall be, or what it would entail.

We gave Redfall a 4/10 at launch, criticizing its bland missions, “boneheaded enemies,” and quite a few technical points. The recreation was extensively panned by critics and gamers at launch and reportedly had a deeply troubled growth. Redfall’s launch struggles finally resulted in executives like Phil Spencer and Matt Booty issuing statements about Xbox’s personal position in its weak launch.


Rebekah Valentine is a senior reporter for IGN. Got a narrative tip? Send it to [email protected].

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