Naughty Canine has two initiatives it’s engaged on and whereas one in every of them is thought — that being The Final of Us multiplayer — the opposite isn’t. Some followers count on one other entry to The Final of Us whereas others assume it’s a brand new IP.
In an interview Comicbook, studio boss Neil Druckmann revealed precisely why it’s the studio hasn’t revealed particulars about this mysterious challenge. In earlier years, the studio had revealed video games properly prematurely, like Uncharted 4 and The Final of Us Half II which helped generate hype and traction, but additionally damage the work-life stability internally and that’s simply not one thing Druckmann desires to do once more.
Not revealing the sport places much less strain on the Naughty Canine workforce, and lets them mess around with the schedule. Based mostly on that remark, it’s possible that this different challenge’s taken a severe backseat to The Final of Us multiplayer, which means even after the multiplayer’s launch we’re unlikely to see a reveal any time quickly.
This might change since Naughty Canine is a PlayStation Studios studio, which means Sony calls the pictures, however it’s unlikely that they are going to step in and power Druckmann to disclose this new recreation.
Druckmann’s full response
“You’re proper, we did announce Uncharted 4 and The Final of Us Half II means prematurely, however that truly prompted a bit little bit of the work-life stability points that we’ve generally had on the studio. By delaying that announcement a bit, we may play with the schedule extra and we’re extra aware now about how we’re approaching manufacturing. So there’s our [The Last of Us] multiplayer challenge and there’s one other challenge that I cannot say something about that’s past that that we’re additionally very a lot excited for.”