Home » Introducing Mission Leonardo for PlayStation 5, a extremely customizable accessibility controller equipment – PlayStation.Weblog

Introducing Mission Leonardo for PlayStation 5, a extremely customizable accessibility controller equipment – PlayStation.Weblog

by Icecream
0 comment

Accessibility is a crucial matter to us at PlayStation, and we need to proceed elevating the bar to allow each gamer to expertise the enjoyment of play. Whether or not it’s the strong accessibility choices in PlayStation Studios video games like Santa Monica Studio’s God of Struggle Ragnarök or Naughty Canine’s The Final of Us Half I, or the big selection of options in our PS4 and PS5 console UI, we’re keen about decreasing obstacles to play for each gamer.

At this time at CES, we introduced the following step in our journey to make gaming extra accessible: Mission Leonardo for PlayStation 5. Developed with key contributions from accessibility specialists, neighborhood members, and recreation builders, Mission Leonardo is our codename for a brand new extremely customizable controller equipment that works “out of the field” to assist many gamers with disabilities play video games extra simply, extra comfortably, and for longer durations.

By conversations with accessibility specialists and unbelievable organizations like AbleGamers, SpecialEffect and Stack Up, we’ve designed a extremely configurable controller that works in tandem with many third-party accessibility equipment and integrates with the PS5 console to open up new methods of gaming. It’s constructed to handle frequent challenges confronted by many gamers with restricted motor management, together with problem holding a controller for lengthy durations, precisely urgent small clusters of buttons or triggers, or positioning thumbs and fingers optimally on a typical controller.

Introducing Project Leonardo for PlayStation 5, a highly customizable accessibility controller kit

Listed here are a few of the key options:

Extremely customizable play expertise

{Hardware} customizations. Mission Leonardo for PS5 is a canvas for players to craft their very own play expertise. It features a strong equipment of swappable elements, together with a wide range of analog stick caps and buttons in numerous sizes and styles.

Gamers can use these elements to craft a wide selection of management layouts. And the space of the analog stick from the sport pad may be adjusted to swimsuit the participant’s choice. These elements permit gamers to discover a configuration that works for his or her power, vary of movement, and explicit bodily wants. 

Software program customizations. On the PS5 console gamers have an array of choices to tailor their Mission Leonardo play expertise:

  • Button mapping
    • The controller’s buttons may be programmed to any supported perform and a number of buttons may be mapped to the identical perform. Conversely, gamers can map two features (like “R2” + “L2”) onto the identical button.
  • Management profiles
    • Gamers can retailer their programmed button settings as management profiles and simply swap between them by urgent the profile button.
    • As much as three management profiles may be saved and accessed by the participant from their PS5 console at any time.

Works collaboratively with different gadgets and accessibility equipment

Mission Leonardo can be utilized as a standalone controller or paired with extra Mission Leonardo or DualSense wi-fi controllers. As much as two Mission Leonardo controllers and one DualSense wi-fi controller can be utilized collectively as a single digital controller, permitting gamers to combine and match gadgets to suit their explicit gameplay wants, or to play collaboratively with others.

For instance, gamers can increase their DualSense controller with a Mission Leonardo controller or use two Mission Leonardo controllers on their very own. A buddy or member of the family may help by serving to to regulate the participant’s recreation character with a DualSense controller or a second Mission Leonardo controller. The controllers may be dynamically turned on or off and utilized in any mixture.

Mission Leonardo is expandable by 4 3.5mm AUX ports to help a wide range of exterior switches and third-party accessibility equipment. This permits customers to combine specialty switches, buttons or analog sticks with the Mission Leonardo controller. The exterior equipment may be dynamically related or disconnected, and every may be configured to behave like every other button.

Versatile, adaptable design

Mission Leonardo’s break up, symmetric design permits gamers to reposition the analog sticks as shut collectively or as far aside as they like. The controller lies flat and doesn’t should be held, so gamers can lay it on a tabletop or a wheelchair tray. It may be simply secured to AMPS mounts* or tripods, and may be oriented 360 levels for essentially the most comfy use. Gamers may program the “north” orientation on the analog sticks to match their most well-liked controller orientation.

Sony Interactive Leisure designer So Morimoto shares some insights on how his group approached the economic design of Mission Leonardo:

“Mission Leonardo is a part of the PS5 product household and is predicated on the identical design idea. We have been impressed by the concept of all gamers having fun with the world of PlayStation collectively. Our group examined over a dozen designs with accessibility specialists, searching for approaches that might assist deal with key challenges to efficient controller use. We lastly settled on a ‘break up controller’ design that enables close to free-form left/proper thumbstick repositionability, can be utilized with no need to be held, and options very versatile button and stick cap swapping. 

“As a result of gamers can customise Mission Leonardo in line with their wants, there is no such thing as a one ‘proper’ type issue. We need to empower them to create their very own configurations. The controller may flexibly settle for mixtures of accessibility equipment to create a novel aesthetic. I’m excited that the design might be accomplished by collaboration with gamers quite than presenting them with a single type issue.”

So Morimoto, Designer, Sony Interactive Leisure

Trying forward

Mission Leonardo is at present in growth and we proceed to assemble helpful suggestions from the neighborhood. We’d wish to thank all of the fantastic organizations and accessibility specialists who’re supporting us on this effort.

We’re additionally grateful to everybody locally who has advocated for larger gaming accessibility. You’re the cause we do our work and your ardour evokes us daily. It’s really a privilege for us to create merchandise that higher serve your wants. We stay up for sharing extra sooner or later, together with extra product options and launch timing.

*AMPS is an industry-standard mounting screw sample for attaching gadgets to tools, together with accessibility tools.

You may also like

Leave a Comment